Making summoned creatures walk
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Making summoned creatures walk
Any way to do this? Thinking specifically about things like the SD Shadow or ESF illusion's project image.
Rolled: Helene d'Arque, Sara Lyonall
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain
Re: Making summoned creatures walk
I think if you go into stealth, they do too, and it makes them walk.
Plays: Durvayas(deleted), Marco(deleted), Hounynrae(NPC), Sinithra Auvry'ndal(rolled), Rauvlin Barrith(Active), Madeline Clavelle(Shelved)
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Re: Making summoned creatures walk
IIRC Epic Illusion Project Image you can manually toggle Detect and Stealth mode. I don't know why the same isn't true for SD Shadows, but it would be useful.
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Re: Making summoned creatures walk
This is a bit hit-or-miss, in my experience. And it would be nice to have them walk while still being visible.Durvayas wrote:I think if you go into stealth, they do too, and it makes them walk.
To the suggestion forum I go!Shadowy Reality wrote:IIRC Epic Illusion Project Image you can manually toggle Detect and Stealth mode. I don't know why the same isn't true for SD Shadows, but it would be useful.
Rolled: Helene d'Arque, Sara Lyonall
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain