Making summoned creatures walk

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Baron Saturday
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Making summoned creatures walk

Post by Baron Saturday » Sat Jan 13, 2018 10:52 pm

Any way to do this? Thinking specifically about things like the SD Shadow or ESF illusion's project image.
Rolled: Helene d'Arque, Sara Lyonall
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain

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Durvayas
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Re: Making summoned creatures walk

Post by Durvayas » Sun Jan 14, 2018 12:49 pm

I think if you go into stealth, they do too, and it makes them walk.
Plays: Durvayas(deleted), Marco(deleted), Hounynrae(NPC), Sinithra Auvry'ndal(rolled), Rauvlin Barrith(Active), Madeline Clavelle(Shelved)

Shadowy Reality
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Re: Making summoned creatures walk

Post by Shadowy Reality » Sun Jan 14, 2018 4:05 pm

IIRC Epic Illusion Project Image you can manually toggle Detect and Stealth mode. I don't know why the same isn't true for SD Shadows, but it would be useful.

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Baron Saturday
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Re: Making summoned creatures walk

Post by Baron Saturday » Sun Jan 14, 2018 8:00 pm

Durvayas wrote:I think if you go into stealth, they do too, and it makes them walk.
This is a bit hit-or-miss, in my experience. And it would be nice to have them walk while still being visible.
Shadowy Reality wrote:IIRC Epic Illusion Project Image you can manually toggle Detect and Stealth mode. I don't know why the same isn't true for SD Shadows, but it would be useful.
To the suggestion forum I go!
Rolled: Helene d'Arque, Sara Lyonall
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain

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