The "Little Things" Bug Thread

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Iceborn
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Re: The "Little Things" Bug Thread

Post by Iceborn » Mon Sep 19, 2016 4:33 am

Even if it was, why would it be marked? It's not a two-way transition currently, so either that transition shouldn't be there, or it's not working as intended.
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Re: The "Little Things" Bug Thread

Post by Commissar » Mon Sep 19, 2016 6:17 am

Thomas Holvin's description reads: "The nephew of the late Pastor Holvin, Thomas one yearned to see the world, however, the death of his uncle left him responsbile for the farm..."

It probably ought be: "The nephew of the late Pastor Holvin, Thomas once yearned to see the world; however, the death of his uncle left him responsible for the farm..."
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Rocky Headland: Floating plants

Post by Durvayas » Tue Sep 20, 2016 2:32 am

http://imgur.com/LyaYOwX


http://imgur.com/zeICSBY

As titled. Plants floating in the air well out of reach of people to touch them.
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Re: The "Little Things" Bug Thread

Post by ActionReplay » Tue Sep 20, 2016 8:11 am

Which area is that?

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Re: The "Little Things" Bug Thread

Post by Iceborn » Tue Sep 20, 2016 9:05 am

Rocky Headlands - it's basically one of the three exits of the Stinger dungeon.
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Re: Rocky Headland: Floating plants

Post by Baron Saturday » Sun Sep 25, 2016 1:56 am

Durvayas wrote:http://imgur.com/LyaYOwX


http://imgur.com/zeICSBY

As titled. Plants floating in the air well out of reach of people to touch them.
Action Replay wrote:Which area is that?
Just found this myself. Exact area name is Underdark (Middle) Rocky Headland.
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Re: The "Little Things" Bug Thread

Post by InTheFlesh » Sun Sep 25, 2016 2:20 am

The in-game deity book for Deneir incorrectly lists Azuth's and Silvanus' (I think?) favored weapons and domains, etc.

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Re: Rocky Headland: Floating plants

Post by Lorkas » Sun Sep 25, 2016 8:55 am

Baron Saturday wrote:
Durvayas wrote:http://imgur.com/LyaYOwX


http://imgur.com/zeICSBY

As titled. Plants floating in the air well out of reach of people to touch them.
Action Replay wrote:Which area is that?
Just found this myself. Exact area name is Underdark (Middle) Rocky Headland.
In the same area, there are some larva pods way off of the map to the north, out in the water.

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Re: The "Little Things" Bug Thread

Post by ActionReplay » Sun Sep 25, 2016 1:35 pm

EDIT:
Cleaned that area up, all pretty now.
Last edited by ActionReplay on Mon Sep 26, 2016 7:24 pm, edited 1 time in total.

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Re: The "Little Things" Bug Thread

Post by Lorkas » Sun Sep 25, 2016 6:32 pm

Might be an in-character thing, but Kyrvil the Silver Miner says "Search there and you will find will find the ore."

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Re: The "Little Things" Bug Thread

Post by Baron Saturday » Fri Sep 30, 2016 8:21 pm

The Sibayadi slave clamper's description is identical to the Andunor clamper, referencing Andunor and Brachus.
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Re: The "Little Things" Bug Thread

Post by Wordless Truth » Tue Oct 04, 2016 6:28 pm

This might be a really tiny thing to most.

But why is that one pillar bigger than the other three?



Can't pass through without a huff.


Other thing: The convos in the thieves' guild place should be looked over, there are a couple of typos in most NPC convos there.

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Re: The "Little Things" Bug Thread

Post by tango.icecream » Tue Oct 04, 2016 10:14 pm

The base camp NPC near the Auril's temple and the faceless tower that the dwarves currently are running, where Silver Argent used to be. (The portal's name is Base Camp)

The caravan ladies that offer to take you back to Brog for free. Only one of the ladies are functional. The one to the NE doesn't work.

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Re: The "Little Things" Bug Thread

Post by gilescorey » Wed Oct 05, 2016 10:13 am

In the elf crypt dungeon, the final boss is "BossnameThe Protector", when it probably should be "Bossname The Protector".

The lack of specifics is due to that pesky FOIG rule, but anyone who's ever been there ought to know what I mean.

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Re: The "Little Things" Bug Thread

Post by Baron Saturday » Thu Oct 20, 2016 10:50 am

Sgt. Reginalli's dialogue, when spoken to post-Speedy mission but without a bounty head, still references Lord Vetinari. Should probably be updated!
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Re: The "Little Things" Bug Thread

Post by DMTemplate » Thu Oct 20, 2016 1:33 pm

Baron Saturday wrote:Sgt. Reginalli's dialogue, when spoken to post-Speedy mission but without a bounty head, still references Lord Vetinari. Should probably be updated!
He may just be a loyalist. We'll chop his head off. Thank you for snitching on him.

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Re: The "Little Things" Bug Thread

Post by Scurvy Cur » Thu Oct 20, 2016 3:14 pm

gilescorey wrote:In the elf crypt dungeon, the final boss is "BossnameThe Protector", when it probably should be "Bossname The Protector".

The lack of specifics is due to that pesky FOIG rule, but anyone who's ever been there ought to know what I mean.
Heh.

Good on you for farming it.


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Re: The "Little Things" Bug Thread

Post by gilescorey » Thu Oct 20, 2016 4:29 pm

Scurvy Cur wrote:
Heh.

Good on you for farming it.
I wasn't, I swear! Just exploring.

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Re: The "Little Things" Bug Thread

Post by Scurvy Cur » Thu Oct 20, 2016 6:12 pm

"I promise, it's a legitimate scientific investigation. I desperately need data on how frequently these things explode from undeath to death"


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Re: The "Little Things" Bug Thread

Post by gilescorey » Thu Oct 20, 2016 8:59 pm

Scurvy Cur wrote:"I promise, it's a legitimate scientific investigation. I desperately need data on how frequently these things explode from undeath to death"
Image

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Re: The "Little Things" Bug Thread

Post by andthenthatwasthat » Fri Oct 21, 2016 4:17 pm

When a lassoed creature dies, trying to lasso another gives us a message saying something like: "You are too busy controlling your other creature."

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Re: The "Little Things" Bug Thread

Post by gilescorey » Sat Oct 22, 2016 1:11 am

andthenthatwasthat wrote:When a lassoed creature dies, trying to lasso another gives us a message saying something like: "You are too busy controlling your other creature."
There's a way to "fix" this but you have to relog to do it. It lets you lasso other things though afterward.

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Re: The "Little Things" Bug Thread

Post by Archon » Thu Oct 27, 2016 3:41 pm

I've had a ton of issues with summons pushing while entering an area and -makesafe failing as of late. Not bug per se but!

Examples: courtyard area of Kohlingen when you access it first time. Makesafe keeps you ontop of a tower when you first get pushed ontop of this tower by summons.

Shadow Plane (Forest of Weir, outside the Upper Cordor gates): Makesafe puts you to location (first getting stuck to ditch) where you can't reach transition, and ultimately cannot move at all.

I'll add more examples when I find them. and I will (thank you DMs for saving me from all the strange places).

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Re: The "Little Things" Bug Thread

Post by Baron Saturday » Mon Oct 31, 2016 2:41 am

Yuan-ti Ignans drop the full sorcerer starting gear. 3 light cure potions, scrolls, crossbow, sorc robes, the works.
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Re: The "Little Things" Bug Thread

Post by Ambigue » Mon Oct 31, 2016 9:15 pm

Baron Saturday wrote:Yuan-ti Ignans drop the full sorcerer starting gear. 3 light cure potions, scrolls, crossbow, sorc robes, the works.
That makes sense. They keep having to roll new characters due to their old ones getting killed so frequently.

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