Sunbeam - No Inferno effect for Clerics

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time_limited
Posts: 59
Joined: Wed Dec 26, 2018 9:47 am

Sunbeam - No Inferno effect for Clerics

Post by time_limited » Mon May 20, 2019 11:05 pm

Description of Bug Experienced:
Casted a Sunbeam spell as a standard Cleric spell (no domain). The Spell did not generate Inferno spell on the targets


Steps to reproduce the Bug:
Cast a Sunbeam spell as a Cleric

Expected Result:
The spell triggers an Inferno spell on the targets it hit. The Inferno spell respects the GSF:Transmutation for damage calculation. (As per wiki arelith spell changes section)

Actual Result:
The inferno spell is not triggered.
Plays as:
Brega Dwarf-Smasher (active)
Longinus Dwarf-Smasher

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Terenfel
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Re: Sunbeam - No Inferno effect for Clerics

Post by Terenfel » Tue May 21, 2019 5:22 am

did they fail their saving throw?

Sunbeam: Damage capped at 10d6. Triggers Inferno spell on failed save.

time_limited
Posts: 59
Joined: Wed Dec 26, 2018 9:47 am

Re: Sunbeam - No Inferno effect for Clerics

Post by time_limited » Sat May 25, 2019 2:32 pm

Yes the enemies Did fail their saves.
They seem to be blinded.. my own character and my allies in the party are certainly blinded by this spell if we fail the save but the attached inferno spell is simply not happening either failed or success save.

This spell is pretty much useless without those changes as described on the wiki.
Can you please also ensure that the AoE Blind scales in duration and neither of the debuffs affect the party as well?
Plays as:
Brega Dwarf-Smasher (active)
Longinus Dwarf-Smasher

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