Cross-Server messengers seem non-functional
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Cross-Server messengers seem non-functional
The past five or six "cross-server" (distant shores to surface, vice versa, etc.) messengers I send seem to not go through, even with multiple attempts. They were always spotty but now it seems like it's just not working at all.
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Re: Cross-Server messengers seem non-functional
Can you please add following information to this bug report:
- Character name of Sender
- Timeframe of when the message was sent (date & time)
- Location of Sender
- Character name of Receiver
- Presumed location of Receiver
- Is it repeatable and has the same results, even after various attempts, and shows the same behaviour after a reset, too?
Thanks
LW
- Character name of Sender
- Timeframe of when the message was sent (date & time)
- Location of Sender
- Character name of Receiver
- Presumed location of Receiver
- Is it repeatable and has the same results, even after various attempts, and shows the same behaviour after a reset, too?
Thanks
LW
Don't take Life too seriously - you'll never get out of it alive...
Mind over Matter... now that I don't have a mind, it doesn't matter...
Ware the Wrath of the Weasel: *nibble*
*cluck*
Mind over Matter... now that I don't have a mind, it doesn't matter...
Ware the Wrath of the Weasel: *nibble*
*cluck*
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- Posts: 292
- Joined: Wed May 02, 2018 9:09 pm
Re: Cross-Server messengers seem non-functional
It's been every single cross-server messenger that I can recall for a lot of resets now. From all my characters to a bunch of different recipients. I can't remember the last time one worked.