Divine might

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Meow2000
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Divine might

Post by Meow2000 » Tue Jun 12, 2018 4:38 am

I don't know if it was mentioned before but it appears to just run out way before its duration indicates.
My character has a modifier of 9 but the divine damage only lasts for about 3 hits of one round and disappears.

NOT being dispelled.

It should last for 54 seconds, correct ?

JediMindTrix
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Re: Divine might

Post by JediMindTrix » Tue Jun 12, 2018 8:41 pm

"Divine Damage" sounds like you're talking about Divine Favor, the level 1 spell?

TimeAdept
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Re: Divine might

Post by TimeAdept » Tue Jun 12, 2018 11:33 pm

Divine Favor is magic damage, so probably not.

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Anatida
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Re: Divine might

Post by Anatida » Tue Jun 12, 2018 11:42 pm

Divine Might adds divine damage totaling your CHA mod. So, OP said it correctly.

I havent tried timing mine. I will try that and report back if it isn't solved by then.

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Anatida
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Re: Divine might

Post by Anatida » Wed Jun 13, 2018 12:16 am

Mine appears to be working as advertised. CHA mod of 11 x 6 secs = 66 seconds (1 min 6 sec). On Cities & Plane's Server.

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Freyason
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Re: Divine might

Post by Freyason » Wed Jun 13, 2018 3:05 am

Mine always lasted a minute with 10 cha mod.

JediMindTrix
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Re: Divine might

Post by JediMindTrix » Wed Jun 13, 2018 7:04 pm

Anatida wrote:
Tue Jun 12, 2018 11:42 pm
Divine Might adds divine damage totaling your CHA mod. So, OP said it correctly.
Oh that, right. I get them all confused sometimes. That particular damage is actually untyped and not subject to divine damage resistance, fyi.

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