Arelith (at sea) islets

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Durandal
Posts: 42
Joined: Sun Dec 04, 2016 5:29 am

Arelith (at sea) islets

Post by Durandal » Sat Jan 13, 2018 10:32 pm

There's one island with a big cliff that you have to climb up/down, followed by a harpy and an egg. The climbing must have some insane dex requirement tho, and nearly got half of the party stuck in the hole. One of us even had to -makesafe or else the whole party wouldn't have been able to leave. We tried tons of buffs, using rope on each other and everything but nothing worked. What the heck even, please fix so people aren't 100% screwed.

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ActionReplay
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Joined: Mon Sep 08, 2014 5:09 pm
Location: Sweden

Re: Arelith (at sea) islets

Post by ActionReplay » Sat Jan 13, 2018 11:52 pm

I'll look into it.

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WanderingPoet
Posts: 759
Joined: Sat Apr 22, 2017 5:51 am

Re: Arelith (at sea) islets

Post by WanderingPoet » Sun Jan 14, 2018 6:19 am

Can also report this issue. I've gotten out of the hole /once/ before, but after trying to climb out over 100 times the other day I just had to lens out.

And that's with a decent-level monk that could make the climb easily using a rope on me!
Path_of_Play wrote:Fear, intimidation, anger - All these, the tyrant's tools.
Laughter, encouragement, play - not simply just for fools.
These tools reveal,
More is learned,
From another in an hour of play,
Than in a year of contention.

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Irongron
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Re: Arelith (at sea) islets

Post by Irongron » Sun Jan 14, 2018 9:27 pm

I've lowered the difficulty here significantly (For the next reset)

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