Imp colliding with NPCs once more

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Amphioxus
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Imp colliding with NPCs once more

Post by Amphioxus » Wed Sep 27, 2017 4:50 pm

It worked for one reset, but my imp has reverted to colliding with NPCs again.

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ActionReplay
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Re: Imp colliding with NPCs once more

Post by ActionReplay » Wed Sep 27, 2017 5:13 pm

Just try and relog and see if that fixes it.

Amphioxus
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Re: Imp colliding with NPCs once more

Post by Amphioxus » Wed Sep 27, 2017 5:32 pm

Yes and no.

I logged onto surface server, and still couldn't move "through" orc, bugbear, or Haast Eagle spawns.

I transitioned back to Cordor, and was able to move through the horse and a worg I came across.

It was C&P server that I originally noticed I couldn't move through some hobgoblin spawns on, though (ones that I was able to move through before the last reset).

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ActionReplay
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Re: Imp colliding with NPCs once more

Post by ActionReplay » Wed Sep 27, 2017 7:30 pm

When this happens do you lose the Permanent Ultravision as well?

Amphioxus
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Re: Imp colliding with NPCs once more

Post by Amphioxus » Fri Sep 29, 2017 7:15 pm

I didn't use darkness so it's hard to tell, but it does seem like that purplish tint that ultravision gives might be present when I can move through NPCs and absent when I can't. I don't have any icons in the top right or my character sheet indicating whether or not I have ultravision active, unfortunately.

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ActionReplay
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Re: Imp colliding with NPCs once more

Post by ActionReplay » Fri Sep 29, 2017 7:35 pm

If it happens again try and use darkness to see if Ultravision remains.

Amphioxus
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Re: Imp colliding with NPCs once more

Post by Amphioxus » Sat Sep 30, 2017 5:16 am

Thanks to DM Always This Late for helping me with this, since I don't have a way to cast darkness.

I could see through darkness even when I couldn't move through/past NPCs, and in both cases it seemed like the purpley ultravision effect was present.

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ActionReplay
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Re: Imp colliding with NPCs once more

Post by ActionReplay » Sat Sep 30, 2017 5:58 pm

Okay, I'll try something but this feels like more a bug with the effect itself as its applied at the same time as the Ultravision one. Maybe I can reapply it for everytime you enter an area instead or something.

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