Poison weapon

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Durandal
Posts: 42
Joined: Sun Dec 04, 2016 5:29 am

Poison weapon

Post by Durandal » Tue Aug 15, 2017 11:41 am

I found a dagger, snakefang, that has poison weapon once per day. When i try using it on a weapon though it just says *nothing happens*?

I guess i know why someone tossed it.

pigman
Posts: 146
Joined: Sat Jan 28, 2017 12:49 pm

Re: Poison weapon

Post by pigman » Tue Aug 15, 2017 1:41 pm

You use it on yourself which will then guarantee within a small timeframe that using actual poisons on a weapon is an auto success with no dex roll.


I think

TimeAdept
Posts: 1336
Joined: Sun Aug 06, 2017 7:02 am

Re: Poison weapon

Post by TimeAdept » Tue Aug 15, 2017 3:30 pm

The Poison Weapon property needs to have a poison defined in its tag, otherwise it won't do anything. To fix this, the Snakefang item needs to have some digits appended to its item tag depending on the type of poison the devs would like it to use.
The poison type is determined by using the last three characters (which must be digits) in the poisoning item's tag as a row number in des_crft_poison.2da. Rows 001-042 have been defined by BioWare.

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