The Little Things bug thread - V2

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Dragealven
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Re: The Little Things bug thread - V2

Post by Dragealven » Sat Apr 14, 2018 6:34 pm

I don't know if it's already been submitted. But sometimes, although rare, certain bosses spawn twice. Including the Black wyvern and the lizard chief.

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Ridiculously Circuitous Plans
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Re: The Little Things bug thread - V2

Post by Ridiculously Circuitous Plans » Sat Apr 14, 2018 6:51 pm

In the Sencliff sandbanks area, the undead pirate boss on the central plateau doesn't drop a bounty head for some reason.

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Re: The Little Things bug thread - V2

Post by azrael_athing » Wed Apr 25, 2018 10:47 pm

The art station in the Tungsten Turret is currently both a "Canvas" and a "Gemcutter"

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Re: The Little Things bug thread - V2

Post by Rockrend » Fri Apr 27, 2018 10:55 am

The exit out of the Slave Pits area in Andunor isn't marked on the map for some reason. Being a total noob, I had to ask for help to find the way out of there. (Not sure if intentional to torment people like me or not).

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Re: The Little Things bug thread - V2

Post by Irongron » Fri Apr 27, 2018 10:59 am

psychobear wrote:
Thu Apr 26, 2018 7:52 pm
Hinglo in Guldo still sells raise dead and resurrection scrolls
dominantdrowess wrote:
Fri Apr 27, 2018 10:37 am
The cleric in Borg still sells raise dead and resurrection scrolls. Please nerf. They go for 15,000 in Andunor... and this gal's selling them for 1k.
Actually they don't, or at least they are no different from those that don't.

Removing those items from every merchant individually was simply too much work, and so Dunshine introduced a clever way of restricting items across all merchants from within the DM client itself. Now for a reason I do not yet know this has presumably started failing sometimes, causing the items to still sometimes pop up in random otherwise restricted merchants.

After reading these posts I checked the two merchants, and saw that neither were selling these scrolls.

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Re: The Little Things bug thread - V2

Post by dominantdrowess » Sun Apr 29, 2018 6:27 am

Desynchronization error between display and actual statistics:

Image

Food/Water/Rest/Piety (in red)

and Food/Water/Rest/Piety (in Green from -date) ... uncertain how to correct.

Not experiencing any fatigue or movement reduction... Not certain what happens when my stats reach -100 on the other meter etc.

Edit/Update:
This happened just as I logged into Surface, just as Cities and Planes was coming online.

As soon as I transitioned zones, it yoinked me to cities and planes and teleported me to the newbie area, and ticks resumed.

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Re: The Little Things bug thread - V2

Post by dominantdrowess » Thu May 03, 2018 1:23 am

These two transitions both on the West side of their zones link to eachother in the Minmar hills and Minmar Slopes. It is very awkward and doesn't make sense when you examine the maps.

Minmar (Hills)
Image

And this transition:

Minmar (Hills) Wooded
Image Minmar (Hills) Wooded

Very weird/disorienting.

TimeAdept
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Re: The Little Things bug thread - V2

Post by TimeAdept » Thu May 03, 2018 1:49 am

Yes, the wooded hills area appeared to be rotated 180 degrees from what it should be. every area that connects to it has that issue, making navigating that area a bit of a brain burner.

LetoDuke
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Re: The Little Things bug thread - V2

Post by LetoDuke » Fri May 04, 2018 11:30 am

Hello,
On the subject of the Minmir hills wooded slopes, the resources are not spawning, be it the coal, wood, and herbs. Noticed nothing resource wise has spawned here in about 24-30 hours. Hopefully this can be fixed, thank you!

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Re: The Little Things bug thread - V2

Post by dominantdrowess » Fri May 04, 2018 9:52 pm

Balors are not exploding for fire-damage when killed as is proper, in Avernus. Need additional AoE damage to increase difficulty of mass farming. >:)

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Kuma
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Re: The Little Things bug thread - V2

Post by Kuma » Sun May 13, 2018 1:41 pm

Rogue bombs have "ordinance" written in their descriptions, but the correct word is "ordnance".

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Re: The Little Things bug thread - V2

Post by Iceborn » Sun May 13, 2018 3:15 pm

The Beast of the Cage of Andunor could use a little rewriting in its description, since it uses it's instead of its a few too many times.
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Iceborn
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Re: The Little Things bug thread - V2

Post by Iceborn » Mon May 14, 2018 2:39 am

I found my old pal again, misplaced possessive!
Image

Its*.
In both cases.
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Re: The Little Things bug thread - V2

Post by Jehran » Mon May 21, 2018 1:16 am

When selecting the Totem Druid Animal Raven says +4 WIS +10 Lore, but when selecting the option, it gave what is actually in the wiki (+2 Int, +8 listen, +10 lore)

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Jagel
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Re: The Little Things bug thread - V2

Post by Jagel » Sun May 27, 2018 5:50 pm

The library in the Devil's District has an area that used to be off limits guarded by the Qu'el'faruk (which makes little sense since that title means house mage). If you access that area which is now open to everyone and the door closes, there is no way out barring -makesafe

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Re: The Little Things bug thread - V2

Post by Iceborn » Tue May 29, 2018 4:40 am

Underdark, new trading outpost.
In the conversation with Karun, he says:

Image
and
Image

In the former, the part in red could use a comma.
In the latter, he says "a debris". I'm certainly not a native speaker, but I think debris is not a quantifiable noun (hence you say much debris, instead of many debris), so it would just be "debris".

In the same place:
Image

*Occasional

The ogre inside:
Image
First dialogue choice.
*Smirk

Following:
Image
"...business connection (COMMA) we both see Andunor..."
*In-between, I'd write myself. But that's just nitpicking.

Image

"... of his appearance (COMMA) a trait many ogres..."
I'd also say "couldn't care less", but that's an idiom.
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RedGiant
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Re: The Little Things bug thread - V2

Post by RedGiant » Fri Jun 15, 2018 1:55 am

I don't know if this is just a wiki thing...or if its in game too, but...

Murder's Rainment -> Murder's Raiment

And while were at it, are we sure we don't mean Murderer's Raiment? I'm not sure abstractions are snazzy dressers?
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Re: The Little Things bug thread - V2

Post by JCee94 » Sat Jun 16, 2018 4:04 pm

The rogue item paralytic caltrops IG descrip says item level 22. When used combat logs say more training required level 24. 24 is actual.

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Red Ropes
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Re: The Little Things bug thread - V2

Post by Red Ropes » Tue Jun 19, 2018 4:02 am

The altar of Waukeen in the Embassy of Amn is not consecrated.

Area name: Cordor (The Walled City) Government District (Embassy of Amn)
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Re: The Little Things bug thread - V2

Post by Ozzy.nl » Thu Jun 28, 2018 6:19 pm

A typo to add not sure if this is a new one or not.
The next is quoted from Fraya Stensamler in the Andunor library.

While my fortune was great enough to see the library completed it is their residence that ensure it is maintaind.
When Udos fell they and I reached And agreement, one that endures to this day.

And quoted from Lamenter of the Lost realms at the underdark outpost.

There were the settlements of the Underdark, before the flood came, before the this sea filled our world.

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O-H41
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Re: The Little Things bug thread - V2

Post by O-H41 » Tue Jul 03, 2018 4:49 am

This is logged text from NPC Sir Richard Longleat in The Nomad in Cordor. There is a typo in his speech where he talks about the order of the raidiant heat (long may they stay warm):

Lilah Lannald: [Talk] Who are you?
Sir Richard Longleat: [Talk] I am Sir Richard Longleat. and like my two squires here belong to the Order of Aster, in service to the Morninglow Temple of Daggerford. We are devoted the god Lathander, and work within the Radiant Heart here upon the fair isle of Arelith.
Lilah Lannald: [Talk] What is that your order does?
Sir Richard Longleat: [Talk] Well in truth there are two. The Order of Aster is little known, and far smaller than many. As is the case with many such groups of our size we work also within the Order of the Raidiant Heat.
Lilah Lannald: Is it cheese?
Corbin: Its---yes.
Corbin: Its cheese.

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Re: The Little Things bug thread - V2

Post by Astegard » Tue Jul 03, 2018 9:27 am

1.As an ogre/large model if you go into the Andunor vaults (left on entry) you end up in someones vault.
2.As an orge/large model if you go from shipyard treadstone locks 2nd floor to 1st floor you end up in the ceiling.

Both of these can be solved by using the unstuck command but especially 1 seems very abusable.

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Re: The Little Things bug thread - V2

Post by Rwby » Thu Jul 05, 2018 6:27 pm

Toman the Vendor is apparently very far behind on the news and believes that Wharftown is still a thing.

Edit ~ Also the statues of Cordoria sold by the junk vender outside the collosseum are 'Goden' statues. I'm not sure if the mispelling of gold is an intentional joke, because they're not real gold, or just a typo.

Second Edit ~ Today I bled out and died. Which was very sad. To console my sadness, however I was awkward 18 XP, for killing myself.

Fionn
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Re: The Little Things bug thread - V2

Post by Fionn » Sun Jul 15, 2018 12:26 am

Just found a plot 'Belt of the Performer'. Does that need to get back to the Mayfield Inn?
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Re: The Little Things bug thread - V2

Post by donarek » Sun Jul 15, 2018 5:25 am

Skal - Satyrs - I havent beem able to go thru hut to lower place with summoned tiger. Summon woud go first, likely blocked lower exit and my PC appeard directly above exit "cave" (with ladder for other way), same level as hut. Had to unsummon.

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Qtar Thepetor - Lost in the Void
Rudolfo - Teleported thru the roof


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