The Little Things bug thread - V2

Bugs with Arelith (in-game and out) should be reported here.

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goblinhero
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Re: The Little Things bug thread - V2

Post by goblinhero » Fri Oct 02, 2020 8:11 pm

Ah - nm then. Didn't think the order mattered. Thanks!

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Zaphiel
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Re: The Little Things bug thread - V2

Post by Zaphiel » Fri Oct 02, 2020 8:14 pm

goblinhero wrote:
Fri Oct 02, 2020 8:11 pm
Ah - nm then. Didn't think the order mattered. Thanks!
No problem. I learned "order matters" thing after hours of experiment while trying to copying weapon VFX to shadowdancer's shadow. :lol:
Edited for grammar to make it worse, probably.

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Drowble Oh Seven
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Re: The Little Things bug thread - V2

Post by Drowble Oh Seven » Mon Oct 05, 2020 3:16 am

Martella's business model has taken a turn. Checked it on a few separate occasions, so doesn't seem to be the usual 'Whoops, I've grabbed the wrong conversation tree because of server load' problem.
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Wethrinea
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Re: The Little Things bug thread - V2

Post by Wethrinea » Mon Oct 05, 2020 7:37 am

Not sure if this is already covered or intentional:

The half-orc pirates in Skal, at the Harbage and surrounding areas, in spite of description, appearance and names, are in fact orcs.
Ivar Ferdamann - Mercenary turned Marshall

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Red Ropes
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Re: The Little Things bug thread - V2

Post by Red Ropes » Thu Oct 08, 2020 6:56 pm

Poison immunity at least from the Property poison immunity (I do not know if its the case for the feats like Venom Immunity, Perfect Health do this) - causes you to automatically fail the "stink aura" poison clouds from Troll Plaguebearers, Anguillan, Ghouls, Tyrantfog Zombies, Trogdylytes, etc - and you get the stat penalties.

This is something that happens in base NWN as well. Possible to fix?
🤡

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Drowble Oh Seven
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Re: The Little Things bug thread - V2

Post by Drowble Oh Seven » Wed Oct 14, 2020 5:03 am

(Tested on the PGCC)

Using the ESF: Illusion clone feature on a summoned elemental creates a horrible abomination that should not be. Also, it's invisible.
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Also, secondary bug - While you can order projected images to -sit, -kneel, etc, these seem to be bound to default NWN durations. That is, about half a second. Assuming this is meant to be indefinite, as it is for players.

Nagwag
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Re: The Little Things bug thread - V2

Post by Nagwag » Sat Oct 17, 2020 10:17 am

most likely an oversight while lowering the gear levels of the "lower" crafting weapons:

Craft: Tailoring, Wips
Weapon: Mastercraft barbed whip

Bug: like all masterwork (steel) weapons, the whip has AB+2 and damage bonus +4 (as a whip slashing), but unlike the others it needs still level 13, not 2 (per wiki, and tested in the PGCC).
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Re: The Little Things bug thread - V2

Post by Itikar » Tue Oct 20, 2020 8:00 pm

The NPC Kasha Derlson in Cordor (I found her in the Derlson manor) says a few strange things about arcane magic drawing power from a deity. I think this may have been the case on Arelith years ago, but not now, since arcane casters use components for higher level spells. That part of the conversation should likely be redrafted or snipped.

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Re: The Little Things bug thread - V2

Post by Itikar » Tue Oct 20, 2020 9:37 pm

Cordor Museum, art gallery, a painting of a dragon is stuck in mid air:

https://imgur.com/DrzJ8R8

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Re: The Little Things bug thread - V2

Post by Itikar » Tue Oct 20, 2020 10:38 pm

Another odd conversation in Cordor, Toman the food vendor mentions Wharftown as if it were a living village, whereas it happens that it has been destroyed long ago.

mjones3
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Re: The Little Things bug thread - V2

Post by mjones3 » Wed Oct 21, 2020 8:04 am

There are 2 sweetberry wines in the module. 1 that is mundane and 1 that isn't, they don't stack.

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Gringat
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Re: The Little Things bug thread - V2

Post by Gringat » Sat Oct 24, 2020 6:47 pm

Some discrepancies with the ingots/ores

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Last edited by Gringat on Sun Oct 25, 2020 1:32 pm, edited 5 times in total.

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Re: The Little Things bug thread - V2

Post by Gringat » Sun Oct 25, 2020 1:19 am

Floating green stuff in Myon (Trade District)

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And one of the crystal statues in Myon (Temple of Myon) is off kilter.

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These both have been like this for a while.

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Re: The Little Things bug thread - V2

Post by Nagwag » Mon Oct 26, 2020 2:41 pm

Not sure if it is a bug, or just an oversight in the wiki, but wild dwarfs do not recive the weapon proficiency (dwarven waraxe) feat. As it is stated quite prominent in the wiki that derro do NOT get it, but not at all for wild dwarfs, I thought I mention it here.
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Mattamue
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Re: The Little Things bug thread - V2

Post by Mattamue » Mon Oct 26, 2020 3:50 pm

Updated the dwaraxe notes, thanks!

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Party in the forest at midnight
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Re: The Little Things bug thread - V2

Post by Party in the forest at midnight » Mon Oct 26, 2020 4:43 pm

The candy in Dis doesn't give unique yellow text when used anymore, all of it just says "Mmm... just melts in your mouth."

I'm pretty sure it used to give different text when different candies were consumed, didn't it? Like the blast-nectar I'm pretty sure had something unique, it didn't melt in the mouth.

skellyboi
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Re: The Little Things bug thread - V2

Post by skellyboi » Mon Oct 26, 2020 8:29 pm

Looks like the plane of fire, and Celestia still have broken portals.

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Drowble Oh Seven
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Re: The Little Things bug thread - V2

Post by Drowble Oh Seven » Tue Oct 27, 2020 7:38 am

The Widow's Kiss poison fails to produce the promised spiders, regardless of the wait time after initial DC failure. Tested on the PGCC against spawned enemies, players, and, in growing desperation, myself.

There doesn't even appear to be a roll for the secondary effect.

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mirvv
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Re: The Little Things bug thread - V2

Post by mirvv » Tue Oct 27, 2020 12:27 pm

(sorry if it has been posted)
Coal deposit on Coastal Path / Undead Tower area is unreachable
Marble deposit on Minogon map outside is also unreachable behind of the factory
Characters:
"Papa" Rasma: ALT (merchant goblin of Golden Goblin Korporation)
Ashnodh: MAIN (wild goblin tribal of the Broke Tooth Clan)

Died/Rolled:
Murag, Rusmo, Rismu, Fivez, Ret, Galepen, Crab

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Aelipse1
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Re: The Little Things bug thread - V2

Post by Aelipse1 » Tue Oct 27, 2020 4:27 pm

Two little nitpicks:

1) Some creatures still drop the old items (raw gems, creature blood). Tested on Malarites.

2) Lemures in Avernus still use the old skin, e.g. miniature Grey Render.

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Gringat
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Re: The Little Things bug thread - V2

Post by Gringat » Tue Oct 27, 2020 6:42 pm

skellyboi wrote:
Mon Oct 26, 2020 8:29 pm
Looks like the plane of fire, and Celestia still have broken portals.
Hades' portal is also broken.

The Priest of Silvanus outside Myon talks about the Malar Temple as if it's still in the Arelith Forest.

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-XXX-
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Re: The Little Things bug thread - V2

Post by -XXX- » Thu Oct 29, 2020 12:01 am

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andthenthatwasthat
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Re: The Little Things bug thread - V2

Post by andthenthatwasthat » Thu Oct 29, 2020 12:24 am

-XXX- wrote:
Thu Oct 29, 2020 12:01 am
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Not a bug. It's a feature.

Complex
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Re: The Little Things bug thread - V2

Post by Complex » Thu Oct 29, 2020 3:12 pm

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Merchant block B2 in Dis. This is the gnome that sells candy, the Confectioner.

Nagwag
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Re: The Little Things bug thread - V2

Post by Nagwag » Fri Oct 30, 2020 6:16 am

Dwarven Caravaneer, Cordor (Northern Outskirts), takes 50 gold, but instead of transporting just gives out system message ((Error: Target Server does not exist.)), while Surface is up.


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Last edited by Nagwag on Thu Nov 05, 2020 12:53 am, edited 1 time in total.
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