I have noticed recently that whenever I turn a group of undead that are immediately destroyed, I only get xp for the first creature that was killed and not for any of the subsequent deaths.
So if i go to the cordor grave yard and a group of 7 skeletons tries to attack me and i turn them, they die right away but i only get 1xp instead of say 7xp, 1 per skeleton as it used to be.
Turn undead bug?
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Turn undead bug?
Name: Shanna Waynolt nee Tahir
Age: 45
Height: 5'0"
Weight: 106lb
Hair & facial archetype: Ginnifer Goodwin
Body shape archetype: Example
Age: 45
Height: 5'0"
Weight: 106lb
Hair & facial archetype: Ginnifer Goodwin
Body shape archetype: Example
Re: Turn undead bug?
Can confirm this isn't just limited toDillicious, either.
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Re: Turn undead bug?
can somebody look into this? its still broken.
Name: Shanna Waynolt nee Tahir
Age: 45
Height: 5'0"
Weight: 106lb
Hair & facial archetype: Ginnifer Goodwin
Body shape archetype: Example
Age: 45
Height: 5'0"
Weight: 106lb
Hair & facial archetype: Ginnifer Goodwin
Body shape archetype: Example
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- Posts: 737
- Joined: Fri Jun 24, 2016 10:50 am
- Location: 1 Riverside Cottage, Bendir, Arelith
Re: Turn undead bug?
this actually appears to also happen with Word of Faith too..
if you throw a word of faith into a group of really low level NPC's it often kills them immediately, if any die at the exact same time as another you will only get a single xp tick for the pair combined, rather than a tick per creature that was killed.
if you throw a word of faith into a group of really low level NPC's it often kills them immediately, if any die at the exact same time as another you will only get a single xp tick for the pair combined, rather than a tick per creature that was killed.
Name: Shanna Waynolt nee Tahir
Age: 45
Height: 5'0"
Weight: 106lb
Hair & facial archetype: Ginnifer Goodwin
Body shape archetype: Example
Age: 45
Height: 5'0"
Weight: 106lb
Hair & facial archetype: Ginnifer Goodwin
Body shape archetype: Example
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- Posts: 673
- Joined: Mon Nov 07, 2016 6:18 pm
Re: Turn undead bug?
Maybe it's something implemented so characters dont get xp and loot in a cheap way?(even though each kill is only 1 exp for those characters,but the loot can be considerable like 20 gold per mob)
My family were all knights,but none protected those who cannot fight for themselves.They all cared about their noble status more than anything else.I would be a true knight,i would train on the ways of the paladin -Arcavius Ryde