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Re: The Little Things bug thread - V2

Posted: Tue Jan 12, 2021 6:54 am
by Steley
Henchmen (Lorimar) did not come with me over a server transition (from Cordor Northern Outskirts).

* I tried a second time with both him and Grigory at once, they both came with me. So not sure about the inconsistency. It could be that my leadership was no longer enough for Lorimar.

Re: The Little Things bug thread - V2

Posted: Mon Jan 18, 2021 9:41 am
by Aodh Lazuli
The PDK ability FInal Stand is called Final Stand.

The arelith feedback text about cooldowns calls it Last Stand instead.

This is probably the most petty post I have ever made.

Re: The Little Things bug thread - V2

Posted: Mon Jan 18, 2021 10:45 pm
by Aodh Lazuli
Double post incoming...

"Amulet Of The Long Death +1" chest loot item is flagged as a plot item and therefore can't be sold to NPC merchants.

Re: The Little Things bug thread - V2

Posted: Tue Jan 19, 2021 3:50 am
by Batrachophrenoboocosmomachia
Aodh Lazuli wrote:
Mon Jan 18, 2021 10:45 pm
Double post incoming...

"Amulet Of The Long Death +1" chest loot item is flagged as a plot item and therefore can't be sold to NPC merchants.
You happen to recall which server you found it on?

Re: The Little Things bug thread - V2

Posted: Tue Jan 19, 2021 1:41 pm
by Aodh Lazuli
Batrachophrenoboocosmomachia wrote:
Tue Jan 19, 2021 3:50 am
Aodh Lazuli wrote:
Mon Jan 18, 2021 10:45 pm
Double post incoming...

"Amulet Of The Long Death +1" chest loot item is flagged as a plot item and therefore can't be sold to NPC merchants.
You happen to recall which server you found it on?
Distant Shores

Re: The Little Things bug thread - V2

Posted: Wed Jan 20, 2021 10:14 pm
by mjones3
Preview Properties for the Ashwood Repeating Crossbow comes up blank and references a lump of coal in the combat log.

Image

Re: The Little Things bug thread - V2

Posted: Wed Jan 20, 2021 11:23 pm
by Batrachophrenoboocosmomachia
Aodh Lazuli wrote:
Tue Jan 19, 2021 1:41 pm
Batrachophrenoboocosmomachia wrote:
Tue Jan 19, 2021 3:50 am
Aodh Lazuli wrote:
Mon Jan 18, 2021 10:45 pm
Double post incoming...

"Amulet Of The Long Death +1" chest loot item is flagged as a plot item and therefore can't be sold to NPC merchants.
You happen to recall which server you found it on?
Distant Shores
Removed from the loot matrix, thanks for the report.

Re: The Little Things bug thread - V2

Posted: Thu Jan 21, 2021 6:55 pm
by Pippo
Bashable doors are also affected by the spell Unlock. Is this intentional?

Re: The Little Things bug thread - V2

Posted: Sun Jan 24, 2021 10:46 am
by Flower Power
The 'Arcane Panel' for operating the magical elevator door down in the Arcane Tower's foyer is awkwardly placed; it's on the leading corner of the pillar, rather than the side of it. With that corner of the pillar being hugged by a signpost, this often results in the game bumping your character inside of the pillar as you pathfind up to activate it, often requiring a -makesafe to get freed.

Golems in Glorag Mur still drop the old model of Brass Gears, which is only really mildly annoying if you primarily go to Glorag Mur to get free oil flasks and ingots to craft brass gears (like myself) resulting in two unstackable stacks of gears. They drop the appropriate new models of everything else (ingots, glass, etc.)

Re: The Little Things bug thread - V2

Posted: Tue Jan 26, 2021 12:43 pm
by Aodh Lazuli
Batrachophrenoboocosmomachia wrote:
Wed Jan 20, 2021 11:23 pm
Removed from the loot matrix, thanks for the report.
Got another one for you.

"Exploding Axe". Also a plot item... Found on surface.

Re: The Little Things bug thread - V2

Posted: Wed Jan 27, 2021 11:26 pm
by mjones3
The Talosian Doom crows will invisibility purge their own Improved Invis, even if they are the only ones with it on.

Re: The Little Things bug thread - V2

Posted: Wed Jan 27, 2021 11:42 pm
by DM Rex
The Shadovar trade post Abandoned Altar is not accessible to characters.

Re: The Little Things bug thread - V2

Posted: Fri Jan 29, 2021 8:35 am
by Fireboy
Sencliff the siege weapons atop the ramparts outside overlooking the harbor to no damage at all to ships or players on deck. The players didn't even get a combat roll while 12 rounds hit the ship as it left.

Re: The Little Things bug thread - V2

Posted: Sun Jan 31, 2021 10:36 pm
by mjones3
Ore's spawning inside the wall in Bendir Dale (Trader's Route) Cavern

Image

Re: The Little Things bug thread - V2

Posted: Tue Feb 02, 2021 8:52 pm
by Aodh Lazuli
Portal lenses bought on Distant Shores (specifically in Sibayad) do not stack with those bought on cities.

Re: The Little Things bug thread - V2

Posted: Wed Feb 03, 2021 6:18 am
by LIAR LIAR
Expeditions aren't working.
Image

I went and portalled to Surface a moment later.

Re: The Little Things bug thread - V2

Posted: Sun Feb 07, 2021 10:22 pm
by Emotionaloverload
The ice golems in the Spires temple of Auril are listed as Elementals under their race even though their name and description clearly allude to being golems.


-S

Re: The Little Things bug thread - V2

Posted: Mon Feb 08, 2021 11:30 pm
by Mike_mohawk
The main door to house freth is inaccesible and therefore unable to open. I think something is messing up the pathing to the door somehow. As when it is clicked, the model walks up to it, then paths back, then either stands still or tries to get to the 'door'.

Re: The Little Things bug thread - V2

Posted: Tue Feb 09, 2021 3:37 am
by Batrachophrenoboocosmomachia
Mike_mohawk wrote:
Mon Feb 08, 2021 11:30 pm
The main door to house freth is inaccesible and therefore unable to open. I think something is messing up the pathing to the door somehow. As when it is clicked, the model walks up to it, then paths back, then either stands still or tries to get to the 'door'.
Should be fixed next reset.

Re: The Little Things bug thread - V2

Posted: Tue Feb 09, 2021 6:54 am
by Rico_scorpion
Ice shield spell displays an ice AND fire vfx, I think the fire one is a mistake?

Chromatic Orb does 1d8 less damage than it should from level 3 to 9 included. (or at least so it seems, maybe I'm wrong? Probably not)

Re: The Little Things bug thread - V2

Posted: Tue Feb 09, 2021 2:22 pm
by Altair01
The generic beer, wine and spirits drinks in Rhek's tavern in Brogendenstein decrease sobriety and rest but do not increase water. I haven't checked in other taverns. I suspect this is a bug.

Re: The Little Things bug thread - V2

Posted: Tue Feb 09, 2021 7:01 pm
by Batrachophrenoboocosmomachia
Altair01 wrote:
Tue Feb 09, 2021 2:22 pm
The generic beer, wine and spirits drinks in Rhek's tavern in Brogendenstein decrease sobriety and rest but do not increase water. I haven't checked in other taverns. I suspect this is a bug.
Not a bug, this is nwn behavior.

Re: The Little Things bug thread - V2

Posted: Fri Feb 12, 2021 9:29 pm
by MageTankTech
Server transition from Guldorand Freeport to the docks is bugged. Every time I enter it takes me straight to the four portal transition room.

Re: The Little Things bug thread - V2

Posted: Sat Feb 13, 2021 5:04 am
by 98lbs of sad carryweight
Guldorand Bug.
Wineseller [Merego's Winery], you can enter but there is no door to exit.
When you enter you may also get stuck on something which -makesafe doesn't fix but a relog does.

Re: The Little Things bug thread - V2

Posted: Sat Feb 13, 2021 3:24 pm
by Pippo
What exactly are quartz crystals?
They are not refined gems (can't put them in the gem pouch), but they aren't either 'rocks', as they won't fit in my miner's bag.
Is this intentional?