Search found 11 matches
- Wed Jul 26, 2017 3:18 pm
- Forum: Suggestion Archive
- Topic: New Faction/settlement: Thayan Enclave
- Replies: 0
- Views: 536
New Faction/settlement: Thayan Enclave
It's quite well known that the Thayans tend to establish Enclaves wherever they feel might be profitable, and by now, the Isles of Arelith have certainly drawn some attention to themselves, with many fortunes to be had. That being said, the Thayans will see a possibly open market for their goods and...
- Wed Feb 10, 2016 10:57 pm
- Forum: Rejected Suggestions
- Topic: Protective Familiars
- Replies: 0
- Views: 850
Protective Familiars
First question, which has higher damage output; Caster or summon? Answer: Caster Next Question? Who's pulling the most aggro? Answer: Caster One more question: Can we please have summons/familiars/companions/henchmen auto -guard their master upon being summoned? This would help casters and such who ...
- Fri Jan 22, 2016 1:31 pm
- Forum: The Slanty Shanty
- Topic: Discussion - Choose starting level at character creation.
- Replies: 69
- Views: 23855
Re: Discussion - Choose starting level at character creation
Honestly, while many people come from different backgrounds of skill level, we are all generally of the same power when we come off the boat. The point is to RP your character gaining power. If you were already the best of the best, why would you come to this island, which is in the works of being d...
- Thu Jan 21, 2016 3:17 am
- Forum: Rejected Suggestions
- Topic: Heavy Armor Resting
- Replies: 0
- Views: 697
Heavy Armor Resting
Normally, I'd understand why resting in Heavy and Medium armors is not allowed, considering I once wore full chainmail to a Renaissance Festival, and it was uncomfortable as all hell. BUT! What about those military type dwarves, who practically live in their armor? Surely they could sleep standing u...
- Sat Jan 09, 2016 4:20 pm
- Forum: The Slanty Shanty
- Topic: Arelith Memes
- Replies: 722
- Views: 340182
Re: Arelith Memes
So annoying scrolling thru messages...
- Fri Jan 08, 2016 5:43 pm
- Forum: The Slanty Shanty
- Topic: Arelith Memes
- Replies: 722
- Views: 340182
Re: Arelith Memes
Watching purple eye glow like
- Thu Jan 07, 2016 12:46 pm
- Forum: The Slanty Shanty
- Topic: Let's talk mages
- Replies: 180
- Views: 34997
Re: Let's talk mages
In my experience, even with Hak servers, rituals such as that would require a DM present, and wouldn't work due to restrictions on the NWN engine
- Wed Jan 06, 2016 11:26 pm
- Forum: The Slanty Shanty
- Topic: Let's talk mages
- Replies: 180
- Views: 34997
Re: Let's talk mages
Yes, that would work beautifullySeven Sons of Sin wrote:I'd love it if the majority of your levels are in wizard, Scribe Scroll costs are reduced by 50%.
No... just no... an award? Perhaps, but 5%? No...Dr_Hazard89 wrote:Could just make infinite-casting classes require a 5%
*Hides from backlash*
- Wed Jan 06, 2016 9:17 pm
- Forum: The Slanty Shanty
- Topic: Let's talk mages
- Replies: 180
- Views: 34997
Re: Let's talk mages
I would certainly not be opposed to wizards having a huge advantage over other spellcasters in the dispel, dispel resistance, and counterspell game. There are a few ways to do that. 1) For every X levels in wizard, grant them a cumulative +Y to CL (at least for the purposes of dispel and dispel res...
- Wed Jan 06, 2016 4:23 am
- Forum: Rejected Suggestions
- Topic: UD Warlock Summons
- Replies: 0
- Views: 882
UD Warlock Summons
Since a lot of summoning spells work differently in the Underdark, than the surface, would it not be fitting if warlocks got the same changes? For example, a drow would have a spider as their first summon, instead of a Worg. Instead of a Balor Lord/Greater Pit Fiend, a Yochlol for the final tier. (Y...
- Fri Oct 16, 2015 10:02 pm
- Forum: Completed Suggestions
- Topic: Mining with Summons
- Replies: 1
- Views: 2449
Mining with Summons
Mages in general have fire spells, which is nice because fire and cold can work for mining. However, even casting Flame Arrow at lvl 30 on a rock can be impractical for classes such as wizards, or for builds who focus on non-combat Magic. My suggestion is to allow summons and familiars (which genera...