Search found 2208 matches

by Durvayas
Sun Oct 20, 2019 4:48 am
Forum: The Slanty Shanty
Topic: Thread of Disappearance
Replies: 1360
Views: 262616

Re: Thread of Disappearance

I'm out. Left a goodbye in the Kudos subforum.
by Durvayas
Sun Oct 20, 2019 4:41 am
Forum: Kudos
Topic: Durvayas' Kudos To The Community
Replies: 16
Views: 805

Durvayas' Kudos To The Community

I've been here for years guys. I never thought it'd get to this point, but it did. I'm leaving. I don't really play casters. Never have. This past update broke just about every single character I have, the most important ones... unsalvagably, I fear. It robbed me of the will to log in, and I haven't...
by Durvayas
Fri Oct 18, 2019 9:01 pm
Forum: Feedback
Topic: The Big UMD Change Thread
Replies: 326
Views: 7898

Re: The Big UMD Change Thread

My experience is that people who never get in PvP tend to be poor roleplayers because their characters never stand for anything enough to be willing to fight for it. Their PCs are wishy washy and they are conflict avoidant because they'd rather hold hands and sing kum-bai-ya with necromancers and pa...
by Durvayas
Thu Oct 17, 2019 10:49 pm
Forum: Questions & Answers
Topic: Irongron, devs: we get rebuilds, but what is next?
Replies: 21
Views: 1430

Re: Irongron, devs: we get rebuilds, but what is next?

Ample supply of items to both dispel and dismiss has already been covered, and can be achieved via craftables, loot and existing, more readily accessed spells, but will primarily be approached by looking at the spells themselves. Indulge me and elaborate on this. As far as I'm aware, there are no c...
by Durvayas
Thu Oct 17, 2019 9:56 pm
Forum: Bug Forum
Topic: Assassin Hidden Danger AB Bonus Not Working
Replies: 14
Views: 219

Re: Assassin Hidden Danger AB Bonus Not Working

This has been broken since april.
by Durvayas
Wed Oct 16, 2019 5:45 am
Forum: Feedback
Topic: The Big UMD Change Thread
Replies: 326
Views: 7898

Re: The Big UMD Change Thread

As someone who has worked in video game development in the past, there are a few things that jump out at me as contributing most to the anger and frustration surrounding this update. 1) There is clearly little to no centralized QA. This last update very clearly was never tested in any meaningful way...
by Durvayas
Tue Oct 15, 2019 10:56 pm
Forum: Bug Forum
Topic: Assassin's board not loading
Replies: 5
Views: 109

Re: Assassin's board not loading

Its okay. As someone playing an assassin who checked it recently, lemme tell you...

Same names as last week. Nothing new going on.
Only target of note is Deland Lineer for 100k. He's been shelved.
by Durvayas
Tue Oct 15, 2019 7:11 pm
Forum: Feedback
Topic: The Big UMD Change Thread
Replies: 326
Views: 7898

Re: The Big UMD Change Thread

We can ignore the idealistic notion that our RP should not be affected in an outsized manner by our character's mechanical power, it is a reality. My question is, are we being myopic about the definition of mechanical power? And lastly, even though you may dust a mundane in 1v1 with a caster, what ...
by Durvayas
Tue Oct 15, 2019 6:08 pm
Forum: Feedback
Topic: The Big UMD Change Thread
Replies: 326
Views: 7898

Re: The Big UMD Change Thread

Just curious from peoples' experience, if you had to estimate, how much pvp happens 1v1 as a % of total pvp? I'd say about half. You have duels, you have bickering and stabbings in the hub. You have arrests in cordor. You have muggings. You have assassination attempts, you have paladins running int...
by Durvayas
Tue Oct 15, 2019 4:00 am
Forum: The Slanty Shanty
Topic: Thread of Disappearance
Replies: 1360
Views: 262616

Re: Thread of Disappearance

Shelving for a few days as I monitor the ongoing fallout about this abysmal update. I'll be around, but invisible, on discord.
by Durvayas
Mon Oct 14, 2019 9:37 am
Forum: Feedback
Topic: The Big UMD Change Thread
Replies: 326
Views: 7898

Re: The Big UMD Change Thread

Change the situation: You know you're going to be getting into PVP, they are not buffed. Get in their face. stand right next to them and when they start to cast? Casting a spell in a tense situation is a hostile action, even if the spell itself is not hostile. KD them before they can even cast a sp...
by Durvayas
Mon Oct 14, 2019 9:25 am
Forum: Suggestion Box
Topic: Make Mords and WoF Scrolls Usable By Everyone To Maintain Some Semblance Of Balance/Fairness While Phase Two Is Developd
Replies: 0
Views: 53

Make Mords and WoF Scrolls Usable By Everyone To Maintain Some Semblance Of Balance/Fairness While Phase Two Is Developd

The new UMD/Lore system was pushed out piecemeal, and has entirely left every single mundane character in the lurch while we wait for 'phase 2' of the 'Great rebalancing of 2019'. Being as PvP is a critical part of storytelling, and casters are now basically gods that no non-caster has really any ch...
by Durvayas
Mon Oct 14, 2019 9:09 am
Forum: Feedback
Topic: The Big UMD Change Thread
Replies: 326
Views: 7898

Re: The Big UMD Change Thread

The issue is there is no counter-play whatsoever to dragons, vampires, or warlock fiends. Ok if your having issues with a vampires 35ab hitting you i think UMD is the least obvious solution to your problem. There should be classes and builds that counter other builds, think of it as a game of rock ...
by Durvayas
Mon Oct 14, 2019 5:35 am
Forum: Feedback
Topic: So while balance is worked on... a band-aid
Replies: 0
Views: 229

So while balance is worked on... a band-aid

The new UMD system was pushed out piecemeal, and has entirely left every single mundane character in the lurch while we wait for 'phase 2' of the 'Great rebalancing of 2019'. Being as PvP is a critical part of storytelling, and casters are now basically gods that no non-caster has really any chance ...
by Durvayas
Sun Oct 13, 2019 9:16 pm
Forum: Feedback
Topic: Double Standards due to IG Race
Replies: 53
Views: 1257

Re: Double Standards due to IG Race

I've seen a lot of surface elves down there. This used to not be a thing. I confess that I find it a bit jarring, but I also think it's something that should be handled IC, and part of what's jarring about it is how non-reactive most of the players of elf-hating races seem to be to it. If you play ...
by Durvayas
Sun Oct 13, 2019 6:41 pm
Forum: Feedback
Topic: Double Standards due to IG Race
Replies: 53
Views: 1257

Re: Double Standards due to IG Race

All this was done to revitalize Underdark as a thing in server past. There was a point when the peak of UD players online was less than ten. Someone else may be able to better verify this. I only came to the server when Underdark was well and alive again. Is there any reasons they shouldn't beyond ...
by Durvayas
Sun Oct 13, 2019 4:11 am
Forum: Questions & Answers
Topic: UD Portal Restrictions?
Replies: 20
Views: 505

Re: UD Portal Restrictions?

I legitimately think this entire conversation is moot as long as surface PCs can still attune to the slums portal. I understand, and even condone, settlements having a 'back way in'. Cordor has the sewers. Andunor has a shadow door, etc. This is normal. No settlement should be 100% impregnable. But ...
by Durvayas
Sat Oct 12, 2019 5:07 pm
Forum: Feedback
Topic: Material Properties crafting (Overhaul suggest)
Replies: 1
Views: 110

Re: Material Properties crafting (Overhaul suggest)

As a smith, I'm gonna go with no, because I don't want smithing simple weapons to be like a Matroshka doll. Giving them the ashwood treatment would suck the fun out of smithing.

And also, your suggestion would push power creep up dramatically.
by Durvayas
Wed Oct 09, 2019 6:33 am
Forum: Feedback
Topic: Area is In Balance / Out of Balance / "Invasion"
Replies: 7
Views: 357

Re: Area is In Balance / Out of Balance / "Invasion"

I've never seen population scripts actually take effect on arelith proper, except for the Talassians before they got a nerf (They only became unbalanced because the dungeon was so very not worth doing(the mages were super overtuned) that nobody ran it for ages) Also on the fixed level server, but I ...
by Durvayas
Sat Oct 05, 2019 12:01 am
Forum: Feedback
Topic: Assasination Contracts | Bounty System
Replies: 17
Views: 705

Re: Assasination Contracts | Bounty System

Hot take: the Assassin's guild is a glaring contradiction of the rest of Arelith's design philosophy. Every other possible way to force bankruptcy/a re-election onto a settlement have been systemically removed over the course of the last few years (you can't immediately tank a settlement economical...
by Durvayas
Fri Oct 04, 2019 4:48 am
Forum: Feedback
Topic: Assasination Contracts | Bounty System
Replies: 17
Views: 705

Re: Assasination Contracts | Bounty System

The assassin's guild system lost its teeth when it stopped costing twice the bounty price to remove a price on one's head and the rules of engagement changed. The fact that your character could previously bleed another character of 200000 gold by putting a 100000 bounty on their head made the system...
by Durvayas
Sun Sep 29, 2019 8:28 am
Forum: Kudos
Topic: ~ The Plague Never Ends ~
Replies: 21
Views: 750

Re: ~ The Plague Never Ends ~

Oh nuuuuuu.. My Talonite never got to meet her, even though I heard about her constantly. Timezones conspired to keep them apart. Hopefully I run into your next character at some point.
by Durvayas
Fri Sep 27, 2019 9:10 pm
Forum: Polls
Topic: Players - how old are we?
Replies: 14
Views: 1178

Re: Players - how old are we?

Kind of calls into question the PG-13 rating tbh, given the number of children is presently statistically null. if I had to make a guess, I'd say 4-5, total, in the entire community, at maximum.

This game does not attract youth. Many more shiny phone games, and fortnite, to catch their attention.
by Durvayas
Fri Sep 27, 2019 8:48 pm
Forum: Questions & Answers
Topic: Is There A Bank Account Maximum?
Replies: 10
Views: 360

Re: Is There A Bank Account Maximum?

Wish i had even a fraction of 10 mil...so much stuff to buy or craft and so little coin. Barring rare exceptions from people who grind like madmen or raid settlement bank accounts upon election day, 99% of the server's millionares that hit the bank cap are universally magi of some sort, and always ...
by Durvayas
Fri Sep 27, 2019 8:43 pm
Forum: Feedback
Topic: Which resources should be adjusted in terms of value?
Replies: 7
Views: 256

Re: Which resources should be adjusted in terms of value?

Except granite is infinitely more useful as a building material, which should logically make it be valued higher (and thus give more resources per block to the settlement) than marble. Settlements can already manually opt to pay more for marble in the expanded warehouse, which can reflect its value...