Search found 74 matches

by All The Sinners Saints
Sat Oct 13, 2018 1:02 pm
Forum: Feedback
Topic: Why can't I rest while wearing armor?
Replies: 15
Views: 3976

Re: Why can't I rest while wearing armor?

You are far more likely to get a restful nights rest then you are trying to sleep without painkillers while injured, badly injured, or near death, but no such limitations apply there. Its not a question of realism so much as it is of choice. I personally don't care and am not effected by it ig. It a...
by All The Sinners Saints
Tue Oct 09, 2018 12:15 am
Forum: The Slanty Shanty
Topic: Is it time to concede?
Replies: 20
Views: 5220

Re: Is it time to concede?

After I disabled the "enchanted" graphics I have had minimal crashes or lag. I expect that as the game is patched more beamdog will be able to bring the player side experience to something resembling pre EE nwn in functionality.
by All The Sinners Saints
Sun Jul 22, 2018 4:53 pm
Forum: Builds & Mechanics
Topic: Drow Blackguard Build
Replies: 11
Views: 3598

Drow Blackguard Build

Reposting here. Posted originally wrong forum. There are some blackguard builds in the #builddump on discord, but they are all for humans and at least not for me easily modified to the drow subrace. The two in question are: https://docs.google.com/document/d/1f2Zmt-7GJNbIn8tBybm1YI8OSX902BHe3pxyRSd2...
by All The Sinners Saints
Sun Jul 22, 2018 4:46 pm
Forum: Questions & Answers
Topic: Please Lock
Replies: 2
Views: 789

Re: Drow Blackguard Build

Realised I posted in wrong forum. Will repost it in right one, and hope this one can be locked.
by All The Sinners Saints
Sun Jul 22, 2018 9:38 am
Forum: Questions & Answers
Topic: Please Lock
Replies: 2
Views: 789

Please Lock

[Deleted]

Posted Original in wrong forum
by All The Sinners Saints
Thu Mar 01, 2018 9:43 pm
Forum: Questions & Answers
Topic: Surfacer races and seeing in the dark
Replies: 46
Views: 10698

Re: Surfacer races and seeing in the dark

Humans with ultravision from a wand/potion/spell have superior vision in darkness compared to drow in the UD. Not sure why this is a problem.
by All The Sinners Saints
Mon Feb 12, 2018 7:17 pm
Forum: Closed Bug Reports
Topic: Slaves and quests
Replies: 23
Views: 5341

Re: Slaves and quests

However oppressed slavery should be IG, I dont think that ooc being a slave should be frustrating/unfun/boring. Having more things for slaves to do is a good thing, and it makes perfect IC sense for slave owners to have their slaves do work on their behalf.
by All The Sinners Saints
Mon Jan 01, 2018 3:07 am
Forum: Feedback
Topic: Artefact Armor
Replies: 15
Views: 4939

Re: Artefact Armor

Artifact nerfs are a painful but necessary step for the well being of the server.
by All The Sinners Saints
Sun Dec 10, 2017 8:10 pm
Forum: The Slanty Shanty
Topic: Artifact removal discussion.
Replies: 179
Views: 47831

Re: Artifact removal discussion.

As BegoneThoth says, comparing things that are not equivelant (though appear to be, hense false eqiuvelancy) does nothing to add to this discussion. This is a discussion about artifacts, not subraces, or even rare items from the past. The circumstances surrounding each are differant, and need to be ...
by All The Sinners Saints
Sun Dec 10, 2017 5:32 pm
Forum: The Slanty Shanty
Topic: Artifact removal discussion.
Replies: 179
Views: 47831

Re: Artifact removal discussion.

Unlike things like old 3 +2 gift characters, or other things of that nature that are contained within a single character, artifacts pose a far more problematic issue, as unlike properties on a character sheet, the artifacts can easily remain a lasting ooc adventage for a group of friends that other ...
by All The Sinners Saints
Wed Dec 06, 2017 10:58 pm
Forum: The Slanty Shanty
Topic: Enchanced Edition - Discussion
Replies: 697
Views: 165074

Re: Enchanced Edition - Discussion

http://store.steampowered.com/app/74468 ... verwinter/

First dlc announced. 10 new portraits.
by All The Sinners Saints
Sun Dec 03, 2017 10:14 pm
Forum: Feedback
Topic: Balor and Pitfiend mobs
Replies: 19
Views: 6494

Re: Balor and Pitfiend mobs

9 times out of 10 the dispel spam does not increase difficulty in any meaningful way. What it effects is how fun the area is to travel to.
by All The Sinners Saints
Wed Nov 29, 2017 9:14 pm
Forum: The Slanty Shanty
Topic: Working on a player list.
Replies: 264
Views: 84802

Re: Working on a player list.

I am not sure why whats essentially a cyber stalker tool was needed when the portal already exists.
by All The Sinners Saints
Tue Nov 21, 2017 2:04 am
Forum: The Slanty Shanty
Topic: Enchanced Edition - Discussion
Replies: 697
Views: 165074

Re: Enchanced Edition - Discussion

Assuming the devs of NWN EE dont make a mess of this, this has the potential to respark a new golden age for nwn. Really excited about this.
by All The Sinners Saints
Tue Oct 31, 2017 12:15 pm
Forum: Questions & Answers
Topic: streams and non-mages
Replies: 3
Views: 1309

Re: streams and non-mages

UMD grants you access to lvl 9 spells. So if you want that, take levels in rogue or bard. And snag some tumble while you are at it.
by All The Sinners Saints
Thu Oct 26, 2017 1:33 am
Forum: Questions & Answers
Topic: What weapons will be restricted regards to mounted combat
Replies: 12
Views: 3125

What weapons will be restricted regards to mounted combat

It would be very nice to learn what weapons are likely to end up being restricted while mounted so players who want to fight mounted dont end up wasting dozens of hours of fairly boring leveling a character that will ultimatly end up not able to do so with their chosen weapon. Any chance for some in...
by All The Sinners Saints
Wed Oct 25, 2017 5:34 pm
Forum: Feedback
Topic: Horses
Replies: 92
Views: 25324

Re: Horses

You also need to take into consideration how magic, and spells or abilities play into it. Its why focusing too much on realism is silly and pointless. Fun and thematic over less fun and realistic imo.

Also, some of the scimitar models look more like messers or falchions then cavalry sabers.
by All The Sinners Saints
Tue Oct 24, 2017 10:31 pm
Forum: Feedback
Topic: Horses
Replies: 92
Views: 25324

Re: Horses

I was sad to see it go myself, but I recognise that balance wise paladins especially post power boost not being able to summon a mount on the fly is a nessecary change.
by All The Sinners Saints
Sun Oct 22, 2017 3:58 pm
Forum: Feedback
Topic: Horses
Replies: 92
Views: 25324

Re: Horses

I just tested IG, and I was still able to summon and mount the special paladin warhorse with my paladin. Is this an intended but undocumented part of the recent mount update or is it a bug and is functioning in an unintended manner, and I should avoid using the mount until its fixed? I dont have the...
by All The Sinners Saints
Sat Oct 21, 2017 11:14 am
Forum: Feedback
Topic: Horses
Replies: 92
Views: 25324

Re: Horses

I would love to see mounted combat result in previously subpar weapons becoming better. Like Longsword getting bonuses when being used on horseback, and something like a spear or halberd getting bonuses vs a pc on a horse.
by All The Sinners Saints
Fri Oct 20, 2017 4:10 pm
Forum: Feedback
Topic: Horses
Replies: 92
Views: 25324

Re: Horses

Also, as I said in the update post some of these combat bonuses will be affected by horse equipment and breed. Gaining those full bonuses will not always be guaranteed as the horses themselves will be limited. Well, horse hording and hiding is about to be a thing. Moreso if you have some pvp in min...
by All The Sinners Saints
Fri Oct 20, 2017 4:03 pm
Forum: Feedback
Topic: Horses
Replies: 92
Views: 25324

Re: Horses

At least earlier today, and for several days prior Summon Mount was working just fine, and that was for a non horse award character. Not that removing it in anyway helps avert the trainwreck of an update this is. Without risking hyperbole, I can say with complete confidence, that these changes funda...
by All The Sinners Saints
Fri Oct 20, 2017 3:54 pm
Forum: Feedback
Topic: Horses
Replies: 92
Views: 25324

Re: Horses

This is utterly insane. This completely invalidates old builds, makes balancing outdoor areas for mounted and unmounted combattants impossible, and will require building for ride going forward on essentially all meele builds to avoid being murdered in pvp. 80 ranks in ride give a minimun of 6 ac fro...
by All The Sinners Saints
Fri Oct 20, 2017 3:40 pm
Forum: Feedback
Topic: Horses
Replies: 92
Views: 25324

Re: Horses

So you gain AC for ride (instead of tumble) and if you got mounted combat it adds AC on top of that? Yes, but due to the situational limitations, such us requiring open areas and of course the availability of horses themselves this ability, while useful, will not be to everyone's tastes. Furthermor...
by All The Sinners Saints
Fri Oct 20, 2017 1:49 pm
Forum: Feedback
Topic: Horses
Replies: 92
Views: 25324

Re: Horses

A shame that one of the cooler new changes has the potential of being severly dampened by this. While I understand that 8 ride may not be enough to ride a mount flawlessly in combat, I do think it should be more then enough to ride down a straight road without being thrown off. Especially when ridin...