Search found 88 matches

by thimblegiant
Tue Sep 07, 2021 8:11 am
Forum: Feedback
Topic: Rogue stones.
Replies: 25
Views: 3522

Re: Rogue stones.

The market is being constantly saturated by ALL kinds of crafting materials all across the board. The prices should be going down for all of them, not just rogue stones. So no, the value of desired items is not stable, it's being artificially kept high by shop owners. Rogue stones going down in pri...
by thimblegiant
Mon Aug 30, 2021 9:59 pm
Forum: The Slanty Shanty
Topic: What is Your Dorkiest Moment?
Replies: 25
Views: 4095

Re: What is Your Dorkiest Moment?

When I first joined Arelith I actually had only been playing nwn for about 2 weeks. I did play briefly in about 2008 or so but shelved it completely as the single player campaign was so bad I couldn't finish it (still can't, I've tried again several times). I think GOG was having a winter sale so I ...
by thimblegiant
Fri Aug 27, 2021 3:17 pm
Forum: Feedback
Topic: Opt-In PvP Death
Replies: 16
Views: 1923

Re: Opt-In PvP Death

I have the most fun when I commit myself to permadeath if: 1) I'm not killed by a mob just plinking around in a dungeon by myself. and 2) I'm killed in way where there is no chance of a raise (body is destroyed or never will be found). and 3) The death had meaning either in my story or for somebody ...
by thimblegiant
Sat Jul 17, 2021 9:00 pm
Forum: The Slanty Shanty
Topic: Actually Playing a Rogue
Replies: 22
Views: 3463

Re: Actually Playing a Rogue

2) If your intention is to be a part of pvp, then you need to RP yourself too. Otherwise too many people would just sit around with invis/stealthed gank squads and bait people into pvp. Ask yourself why you'd avoid RP, other than to simply gain a PVP advantage over people you're not even interactin...
by thimblegiant
Sat Jul 17, 2021 5:44 pm
Forum: Feedback
Topic: Unpopular Opinion: Replace or Remove the Monk
Replies: 65
Views: 7003

Re: Unpopular Opinion: Replace or Remove the Monk

I have a 1st edition AD&D players handbook from the late 1970s and monks are already a base D&D class. Bards barely are (they're some weird rogue/druid afterthought in the appendix) and fantasy stalwarts like barbarian and sorcerer don't even yet exist. So it's not like monks are some controversial...
by thimblegiant
Mon Jun 14, 2021 10:24 am
Forum: Questions & Answers
Topic: The Time Update: FAQS/Read me!
Replies: 58
Views: 37139

Re: The Time Update: FAQS/Read me!

Also, any plans on changing how the caravan transportation will work with regards to timing? I'm curious about this as well. Yesterday I got to a caravan just at the top of the hour and missed it, so I had to wait for a full RL hour to catch the next one. It used to be not too bad if you missed a c...
by thimblegiant
Sat May 01, 2021 9:56 pm
Forum: The Slanty Shanty
Topic: I'm Reporting You!!!
Replies: 44
Views: 7238

Re: I'm Reporting You!!!

Seems to me that you’d do well with turning tells off for a while. Keep it completely in game as an experiment for a couple weeks and see how that feels. Personally I think this is good advice. I now play with no-tell in force all the time as I find them to be immersion breaking (including the ones...
by thimblegiant
Fri Apr 16, 2021 6:11 pm
Forum: Feedback
Topic: Disrupting Ambient Sounds: Can we not?
Replies: 26
Views: 3055

Re: Disrupting Ambient Sounds: Can we not?

I was just in these areas a couple days ago and I found myself thinking how important ambient sound is to setting the mood, and in fact the jungle drums are what stirred my thought. I can see how it might be just noise after awhile, but if you're under-leveled for the area you're exploring it adds t...
by thimblegiant
Sun Apr 11, 2021 1:16 pm
Forum: Feedback
Topic: Guldorand City Crier
Replies: 30
Views: 3722

Re: Guldorand City Crier

Would be neat if there was some way to know if theres a ton of people in a building in the cities. An occasional message from a door with various messages based on the amount of players in an area would be a near queue Say if there is 5 to 10 - *there is occasional laughing heard from in the tavern...
by thimblegiant
Sun Apr 11, 2021 1:10 pm
Forum: The Slanty Shanty
Topic: NWN Damage Calculator - Arelith version
Replies: 1
Views: 904

Re: NWN Damage Calculator - Arelith version

Thanks for sharing this. I only played with it briefly so far but it looks handy.
by thimblegiant
Thu Mar 18, 2021 10:12 am
Forum: Feedback
Topic: Suggestion to fix e-dodge bypass exploit
Replies: 80
Views: 10185

Re: Suggestion to fix e-dodge bypass exploit

__ In order to balance against that top 5% of power-built, oppressively optimized pvp machines, you need to make mechanical changes that will have WIDE REACHING impacts on OTHER builds played by CASUAL players that are not optimized in this way, and this will ruin the basic viability and/or fun of ...
by thimblegiant
Tue Mar 16, 2021 7:39 pm
Forum: Feedback
Topic: Fullscreen Loading Screen Feedback
Replies: 25
Views: 3016

Re: Fullscreen Loading Screen Feedback

The screens are great, but I'll probably decide to override them eventually as I tend to play in low-light conditions and some of the transitions are blinding. For example the picture of Arelith and the planes. Love the picture but it's a whammy when it comes up. Of course, having a small lamp for a...
by thimblegiant
Fri Mar 12, 2021 9:07 am
Forum: Bug Forum
Topic: -hood Decapitates Male Humans after Changing Servers
Replies: 10
Views: 1200

Re: -hood Decapitates Male Humans after Changing Servers

I noticed this on a single model a couple days ago - the purser in the Guldorand monastery, but no other models at that time and haven't seen that elsewhere for several months now. I haven't gone back to check again but as no one else has mentioned it by now it presumably was a one-off fluke. Pretty...
by thimblegiant
Fri Mar 12, 2021 8:59 am
Forum: The Talent Show
Topic: Lord Aranzir Amante, the Proprietor of the Fallen Stars Merchant Company
Replies: 3
Views: 1423

Re: Lord Aranzir Amante, the Proprietor of the Fallen Stars Merchant Company

This is awesome - not how I imagined (thought he would look a bit more aged) but captures his vibe. Love it. Hope he stays around for a bit.
by thimblegiant
Sat Mar 06, 2021 5:03 pm
Forum: Questions & Answers
Topic: Help with fixtures
Replies: 3
Views: 711

Re: Help with fixtures

Thanks for this, lots of good info here. Should probably have its own link in the wiki.
by thimblegiant
Wed Mar 03, 2021 9:37 pm
Forum: Feedback
Topic: Discussion on Gold
Replies: 108
Views: 13933

Re: Discussion on Gold

If it's really true that old characters are sitting on millions, the decay time on that wealth relative to expense is going to be effectively forever. That said, increasing gold drops again isn't going to solve that either. However there are a few PW factors that don't come into play in RL. For exam...
by thimblegiant
Tue Mar 02, 2021 1:05 am
Forum: Feedback
Topic: Discussion on Gold
Replies: 108
Views: 13933

Re: Discussion on Gold

Another interesting side effect to this is the charity barrels and chests are far less charitable now compared to before. There used to be good finds in those chests, even crafted items. Those donations can be a real boost for low level characters, I know I've gotten a couple finds that were really ...
by thimblegiant
Sun Feb 28, 2021 7:56 pm
Forum: The Slanty Shanty
Topic: A Word on Acronyms
Replies: 36
Views: 5244

Re: A Word on Acronyms

"What's FOM?" "Freedom of Movement." "Oh, ok!" Subscribe for more easy interpersonal communication tips. Hmm. Your ideas are intriguing to me, and I wish to subscribe to your newsletter. Honestly scratching my head on NEP though. Finding nothing related to nwn, and the only gaming reference the int...
by thimblegiant
Sat Feb 27, 2021 5:08 pm
Forum: Feedback
Topic: The Logging Camp
Replies: 29
Views: 3490

Re: The Logging Camp

Guldorand got that boat due to the long plot I ran years ago involving, yep, loggers from Amn, hostile druids, and lots of fun shenanigans! Good times. Sounds like more shenanigans are in order. Given the lift and lever were still present even after they were revamped I kind of assumed the area was...
by thimblegiant
Fri Feb 26, 2021 9:04 pm
Forum: Feedback
Topic: The Logging Camp
Replies: 29
Views: 3490

Re: The Logging Camp

Maybe I'm misunderstanding - are you suggesting on a RP server people should be allowed to walk/run around settlements with weapons drawn? The only thing I am suggesting here is that with a population of 2000 + players it would be impossible to find a consensus on what constitutes "the perfect RP s...
by thimblegiant
Fri Feb 26, 2021 5:57 pm
Forum: Feedback
Topic: The Logging Camp
Replies: 29
Views: 3490

Re: The Logging Camp

I don't know. I'm feeling a little baffled with what I'm hearing in different threads at the moment to be honest. I would to go to Guldorand depending on my mood - it was a nice place to hang out to catch up on campfire chatter, the message board or just expose yourself to a little danger if you wan...
by thimblegiant
Wed Feb 24, 2021 9:36 pm
Forum: Feedback
Topic: Discussion on Gold
Replies: 108
Views: 13933

Re: Discussion on Gold

I don't think the market has yet adapted to the much lower gold drop so prices on things like adamantine is way too high for the new batch of characters coming. This happens in other, real economies too (specifically thinking about the speculation market, such as ebay). When the market for a partic...
by thimblegiant
Fri Feb 19, 2021 3:01 pm
Forum: Feedback
Topic: Quarters!
Replies: 17
Views: 2138

Re: Quarters!

As a forest gnome it's understandable that not just any quarter would do. I've always had trouble finding a quarter (anywhere), more so a shop, but I don't think it's unreasonable to find someone who might share. I know I would if I was a woodsy type and a forest gnome came knocking. Bendir or Brog ...
by thimblegiant
Mon Feb 15, 2021 7:35 pm
Forum: The Slanty Shanty
Topic: I invented drow chess and made it Arelith-compatible
Replies: 12
Views: 2130

Re: I invented drow chess and made it Arelith-compatible

magistrasa wrote:
Mon Feb 15, 2021 5:12 pm
Seems like no one's got any need for mine, but I'll just leave it here as a monument to my hubris.
Nothing wrong with variants. Should be room enough for both.
by thimblegiant
Sat Feb 13, 2021 6:55 pm
Forum: Feedback
Topic: Specialist Wizards
Replies: 158
Views: 20339

Re: Specialist Wizards

Some PGCC test I just did. I did get the minogon change: Tensers works with EMA. Don't know if intended or not. Doesn't work with other polymorphs like Shapchange. This probably needs to be considered. Might be by design, from the wiki: Epic Mage Armor: Cannot be used while in the effect of Polymor...