Search found 110 matches

by Rasha
Tue Jul 12, 2022 1:39 pm
Forum: Bug Forum
Topic: No Home Port - Constant Companion
Replies: 5
Views: 480

Re: No Home Port - Constant Companion

Lewtzy wrote:
Tue Jul 12, 2022 11:21 am
With the Constant Companion the homeport is listed in "Abilities" -> Gnomish Shipyard.
You can only select that from the list when you reach Arelith local waters.

Not sure why. But.. yeah.

(edit: usual typos)
Thank you so much, I appreciate the info!
by Rasha
Mon Jul 11, 2022 8:30 pm
Forum: Bug Forum
Topic: No Home Port - Constant Companion
Replies: 5
Views: 480

Re: No Home Port - Constant Companion

This is a known issue of sorts. The Return feature can't work if the ship's home port is in a different server than Surface. This affects the Constant Companion as well as the two Iron Throne Courier rentals in Guldorand. I presume this is a technical limitation with this cross-server nature, and a...
by Rasha
Mon Jul 11, 2022 7:25 pm
Forum: Bug Forum
Topic: No Home Port - Constant Companion
Replies: 5
Views: 480

No Home Port - Constant Companion

It appears as though there is no option to return the Andunor charter vessel, The Constant Companion, to it’s home port once it is taken out to sea. I have not found a related post which mentions this, so am unaware if it is a known issue.
by Rasha
Fri Apr 29, 2022 4:37 am
Forum: The Talent Show
Topic: Aster's Arelith Art
Replies: 25
Views: 11855

Re: Aster's Arelith Art

https://cdn.discordapp.com/attachments/930915698602045450/955900903519584291/merchantnavy.png The original Officer core of the Merchant Navy, left to right, First mate Vesra Ma'ave, Captain Elindros Ama'Alar, Chef Pentunia Weatherby, former Quartermaster Ed Sharkstalker, current Quartermaster Ayies...
by Rasha
Wed Jan 26, 2022 11:37 pm
Forum: Feedback
Topic: Diving Bell
Replies: 3
Views: 647

Re: Diving Bell

ActionReplay wrote:
Wed Jan 26, 2022 10:42 pm
Rasha wrote:
Wed Jan 26, 2022 12:00 am
🔔 Diving could be improved by attaching a bell to the bell, so folks diving without ship access/control can easily notify folks on deck to lower and raise the bell once they are prepared. 🔔
🔔 Approved. Added. Next reset. A bell for the Diving Bell 🔔
Great news! Thank you!
by Rasha
Wed Jan 26, 2022 4:53 am
Forum: Kudos
Topic: Shipkiller Storm and The Dreaded Hag (Undeath Ship)
Replies: 2
Views: 626

Shipkiller Storm and The Dreaded Hag (Undeath Ship)

That was the most fun I’ve had to date on board ship. Completely unnerved. Thank you DM Butterfly. One heck of a wild ride!
by Rasha
Wed Jan 26, 2022 12:00 am
Forum: Feedback
Topic: Diving Bell
Replies: 3
Views: 647

Diving Bell

🔔 Diving could be improved by attaching a bell to the bell, so folks diving without ship access/control can easily notify folks on deck to lower and raise the bell once they are prepared. 🔔
by Rasha
Mon Jan 17, 2022 1:34 pm
Forum: Feedback
Topic: How could a land-based version of the ship system work?
Replies: 5
Views: 944

Re: How could a land-based version of the ship system work?

I have concerns about the team based, rp-lite PvP that can come from ship combat. These concerns are small because the ship system is optional. I think that we should find ways to improve the ship system (as it relates to roleplay) in its isolated place before we consider implementing it elsewhere....
by Rasha
Sun Jan 16, 2022 3:27 pm
Forum: Feedback
Topic: Sail Skill
Replies: 95
Views: 8302

Re: Sail Skill

So what is the problem with making the highest sailing score available to characters not built for such purpose. Sail benefit scaling is flat. The bonuses from having scores that are only achievable by sail focused characters are so massive that they make participation impossible for anyone who did...
by Rasha
Sun Jan 16, 2022 2:27 am
Forum: Feedback
Topic: Sail Skill
Replies: 95
Views: 8302

Re: Sail Skill

Land lubbers are land lubbers and sea rats are sea rats. I don’t think everyone should be able to sail like a pro. It’s a niche skill for those who play at sea. Why should everyone excel at it? Those who lack skill just need to hire a crew to sail them around. Which encourages RP. I think the curren...
by Rasha
Sat Jan 15, 2022 2:46 pm
Forum: Feedback
Topic: Pirate Citizinship
Replies: 5
Views: 779

Re: Pirate Citizinship

It would be far easier to simply create a character that is not a pirate, if you wish to be involved in surface Governorship. There is nothing to stop pirates from attempting to influence/strong arm government officials. Pirates already have Sencliff and the Guldorand Freeport to play out their desi...
by Rasha
Wed Jan 12, 2022 3:32 pm
Forum: Closed Bug Reports
Topic: Cargo Writ Problems
Replies: 10
Views: 1165

Re: Cargo Writ Problems

As of now, it appears only Brogendenstein cargo writs work properly. Unsure about Cordor, as have not been give writs for that settlement . But Guldorand and Myon do not work as intended. I've done a number of fixes to this. Seems to be working as intended now. Guldorand does get increase on their ...
by Rasha
Wed Jan 12, 2022 7:21 am
Forum: Closed Bug Reports
Topic: Cargo Writ Problems
Replies: 10
Views: 1165

Re: Cargo Writ Problems

As of now, it appears only Brogendenstein cargo writs work properly. Unsure about Cordor, as have not been give writs for that settlement . But Guldorand and Myon do not work as intended.
by Rasha
Tue Jan 11, 2022 12:44 pm
Forum: Closed Bug Reports
Topic: Cargo Writ Problems
Replies: 10
Views: 1165

Re: Cargo Writ Problems

Description: The Cargo Writ system appears to be broken in Myon, as well. We check the stockpile numbers before making the drop, and after, and there is no difference in numbers. We are getting paid when the resources are turned in, however. ========== Steps to reproduce: Deliver Cargo Writ to Myon....
by Rasha
Mon Jan 10, 2022 1:10 pm
Forum: Feedback
Topic: QoL is Trash!
Replies: 9
Views: 1213

Re: QoL is Trash!

Yes, this is done currently, but an actual trash barrel would be better, and not subject to any confusion for loot vs. trash. It is a very large preference when it comes to messages being discarded. You don’t want private messages just sat around until a reset. The trash barrel removes evidence quic...
by Rasha
Mon Jan 10, 2022 1:00 pm
Forum: Feedback
Topic: QoL is Trash!
Replies: 9
Views: 1213

QoL is Trash!

Some of the ships of Arelith do not have a trash barrel on board. This would be a very welcomed amenity.
by Rasha
Mon Jan 10, 2022 2:06 am
Forum: Closed Bug Reports
Topic: Cargo Writ Problems
Replies: 10
Views: 1165

Re: Cargo Writ Problems

After obtaining a cargo writ for stone from Guldorand, we went to the Amnish Tradepost on our vessel, The First Sister, to pick up the stone. The stones were loaded onto the ship. After sailing back to the Guldorand docks to unload the shipment, the writ was somehow registered to the Brogendenstein...
by Rasha
Mon Jan 10, 2022 2:05 am
Forum: Closed Bug Reports
Topic: Cargo Writ Problems
Replies: 10
Views: 1165

Re: Cargo Writ Problems

A new issue now… Description: We get paid for turning in the cargo writ, however settlement stockpile does not reflect an increase. ========== Steps to reproduce: Deliver Cargo Writ to Guldorand. ---------------------------- Expected result: Resources in the city increase. ----------------------- Ac...
by Rasha
Fri Jan 07, 2022 5:34 pm
Forum: Closed Bug Reports
Topic: Cargo Writ Problems
Replies: 10
Views: 1165

Cargo Writ Problems

After obtaining a cargo writ for stone from Guldorand, we went to the Amnish Tradepost on our vessel, The First Sister, to pick up the stone. The stones were loaded onto the ship. After sailing back to the Guldorand docks to unload the shipment, the writ was somehow registered to the Brogendenstein ...
by Rasha
Thu Jan 06, 2022 8:54 pm
Forum: Feedback
Topic: New ship Update - Ship PVP
Replies: 46
Views: 4277

Re: New ship Update - Ship PVP

There is rumor that +5 sail gear and +5 projectiles have been found, however I can not confirm this. Perhaps a dev could confirm. I don’t believe anyone has actually found these items as of late. Do they still, or have ever existed?
by Rasha
Thu Jan 06, 2022 4:11 am
Forum: Feedback
Topic: What Sailors Need.
Replies: 2
Views: 479

What Sailors Need.

More rentals. Currently none of the rentals have a diving bell. Undersea, right now, is gatekept behind factions and that should be opened up to more of the playerbase. The popularity of sailing these days makes getting a rental during prime time really difficult, especially trawler type ships for s...
by Rasha
Wed Jan 05, 2022 7:06 pm
Forum: Feedback
Topic: New ship Update - Ship PVP
Replies: 46
Views: 4277

Re: New ship Update - Ship PVP

You can stop firing anytime you want to grapple and board. No one has to sink ships. But, if you are in sailing gear, or don’t have a PvP build, it’s a lot safer just to sink your enemy than chance personal combat.
by Rasha
Wed Jan 05, 2022 4:57 pm
Forum: Feedback
Topic: New ship Update - Ship PVP
Replies: 46
Views: 4277

Re: New ship Update - Ship PVP

Risks are known at sea. Being sunk, drowned, boarded, murdered or captured is a matter of when, not if.
by Rasha
Wed Jan 05, 2022 4:08 pm
Forum: The Slanty Shanty
Topic: Character's Appearance
Replies: 912
Views: 447261

Re: Character's Appearance

Image
On behalf of Elindros Ama’Alar
by Rasha
Wed Jan 05, 2022 12:59 pm
Forum: Feedback
Topic: New ship Update - Ship PVP
Replies: 46
Views: 4277

Re: New ship Update - Ship PVP

It is my understanding that when you get sunk on a ship, you may possibly get sent to the death zone. If you die piloting a ship 24 hour rules do apply. However, if you can evacuate and safely leave the ship, the rules in that case likely would not apply. This makes sense, as when you sink a ship an...