Search found 56 matches

by Silvard
Tue Oct 11, 2022 2:31 pm
Forum: Closed Bug Reports
Topic: -Appearance and -a reassign item icons
Replies: 2
Views: 466

Re: -Appearance and -a reassign item icons

As per update notes, this is as intended. Outfit appearances are saved and applied across all slots.
by Silvard
Sat Oct 01, 2022 1:02 am
Forum: Announcements
Topic: Arelith Updates!
Replies: 1463
Views: 2395991

Re: Arelith Updates!

From Silvard ============ Outfits and Appearances: * "-appearance" and "-loadoutfit -a" will now allow you to apply appearances to armors of a different base AC than the one saved in the outfit (e.g. copy the appearance settings from plate armor to half plate, or any other armor type). They will app...
by Silvard
Thu Sep 29, 2022 2:58 pm
Forum: Bug Forum
Topic: Outfit Not Swapping in the Same Inventory Space
Replies: 9
Views: 728

Re: Outfit Not Swapping in the Same Inventory Space

Rei_Jin wrote:
Thu Sep 29, 2022 12:55 pm
After the reset it's still not swapping to the same inventory space
Can you post more details? The feature is live as I have tested it in the live servers myself and I know for a fact it's working, though it may need some tweaks to make it more reliable in the live environment.
by Silvard
Thu Sep 29, 2022 3:40 am
Forum: Bug Forum
Topic: Outfit Not Swapping in the Same Inventory Space
Replies: 9
Views: 728

Re: Outfit Not Swapping in the Same Inventory Space

Tacking onto this as more so a PSA for players perhaps than a bug report; It seems items named the same (E.g. Default Name: Ring) will not equip both, consistently, or at times even swap them if equipped is named the same as to-be equipped. Be sure to custom name them for unique grabs! This is accu...
by Silvard
Wed Sep 28, 2022 12:49 pm
Forum: Bug Forum
Topic: Outfit Not Swapping in the Same Inventory Space
Replies: 9
Views: 728

Re: Outfit Not Swapping in the Same Inventory Space

Will be taking a look at this, thanks!
by Silvard
Wed Sep 28, 2022 8:59 am
Forum: Announcements
Topic: Arelith Updates!
Replies: 1463
Views: 2395991

Re: Arelith Updates!

From Silvard ============ Outfits and Inventory Management: * When an outfit is equipped (through -equip or -loadoutfit) it will automatically place any unequipped/swapped out items in the same inventory space as the items being swapped in, maintaining their location in the inventory tabs, with the ...
by Silvard
Mon Sep 26, 2022 3:29 am
Forum: Announcements
Topic: Arelith Updates!
Replies: 1463
Views: 2395991

Re: Arelith Updates!

From Silvard ============ Outfits and Spontaneous Spell Slots: * "-appearance [Outfit Name]" now functions the same as "-loadoutfit -a [Outfit Name]" and applies only the appearance of a saved outfit to currently equipped items. This is essentially what the old loadoutfit used to do, with some impro...
by Silvard
Fri Sep 23, 2022 1:55 pm
Forum: Feedback
Topic: New Outfit Loading System Could Use a Toggle
Replies: 18
Views: 1336

Re: New Outfit Loading System Could Use a Toggle

Or sailing, or appraise, or climb, or bluff, or steal/stealth detection, etc. If you use/have gear sets for any of these things then the new system allows you to switch between them far more conveniently than before, without needing to manually drag and drop the items in place or use up quick bar sl...
by Silvard
Fri Sep 23, 2022 1:33 pm
Forum: Closed Bug Reports
Topic: save/load outfit is broken
Replies: 4
Views: 480

Re: save/load outfit is broken

Hmm...I'll look into the backpack thing, but the new loadoutfit only interacts with your backpack when you load an outfit, and not any other time after that, so it shouldn't be that. As to how the new loadoutfit works: When you save an outfit it saves all your equipped items in it, and their appeara...
by Silvard
Fri Sep 23, 2022 5:00 am
Forum: Closed Bug Reports
Topic: save/load outfit is broken
Replies: 4
Views: 480

Re: save/load outfit is broken

There will be a fix to the saving and overwriting of outfits for the next reset, as for other points: Backpacks are saved as part of an outfit for newly saved outfits. Loading an outfit by default equips all the items that were saved in it, so you can save and equip gear sets (and subsets) by saving...
by Silvard
Thu Sep 22, 2022 10:13 pm
Forum: Feedback
Topic: New Outfit Loading System Could Use a Toggle
Replies: 18
Views: 1336

Re: New Outfit Loading System Could Use a Toggle

Gotcha. Thanks for elaborating, I will make adjustment to make sure the recent changes doesn't result in a hit to QoL for these use cases.
by Silvard
Thu Sep 22, 2022 9:40 pm
Forum: Feedback
Topic: New Outfit Loading System Could Use a Toggle
Replies: 18
Views: 1336

Re: New Outfit Loading System Could Use a Toggle

I edited in my reply to your previous post to my previous post. I've got to ask though, does being able to save subsets of gear with their own appearance not help your particular use case? For clarity I'm trying to understand why every single loadoutfit you use would need -a as you say. I understand...
by Silvard
Thu Sep 22, 2022 9:21 pm
Forum: Feedback
Topic: New Outfit Loading System Could Use a Toggle
Replies: 18
Views: 1336

Re: New Outfit Loading System Could Use a Toggle

Can you describe the use cases that relied on exclusively old functionality and why the -a doesn't work? Its not about not working, its two things used for different playstyles cramped togetter with a -a We merely as for those who prever the old merely a toggle to disable the new, or split it. I as...
by Silvard
Thu Sep 22, 2022 4:20 pm
Forum: Feedback
Topic: New Outfit Loading System Could Use a Toggle
Replies: 18
Views: 1336

Re: New Outfit Loading System Could Use a Toggle

Can you describe the use cases that relied on exclusively old functionality and why the -a doesn't work?
by Silvard
Tue Sep 20, 2022 10:15 pm
Forum: Announcements
Topic: Arelith Updates!
Replies: 1463
Views: 2395991

Re: Arelith Updates!

From Twohand, Amnesy, Kalopsia, and Silvard ============ Several weapons and Invoker items have been tweaked, mostly buffed. Old weapons will be retroactively updated too. + = Addition ~ = Change - = Removal [Part 1: Melee Weapons] --------- Rankbreaker - (Naginata) + Keen + Thorass Rune, Tier 3 ---...
by Silvard
Mon Sep 05, 2022 6:51 pm
Forum: Announcements
Topic: Arelith Updates!
Replies: 1463
Views: 2395991

Re: Arelith Updates!

From The Team =================== Ioun Stones and Skleens: * Ioun Stones have had their colors and visual effects updated. Their duration and uses per day have been increased, to 8 in-game hours and 3 uses per day respectively. Existing Ioun Stones will be updated upon using them. Invokers can now u...
by Silvard
Thu Aug 04, 2022 12:37 pm
Forum: Announcements
Topic: Arelith Updates!
Replies: 1463
Views: 2395991

Re: Arelith Updates!

Thanks to the NWNX Community loading times have been decreased by at least an order of magnitude. This is an experimental change, and we will be monitoring server stability in the coming days to make adjustments if necessary. Our sympathies to those who enjoyed gazing at the marvelous loading art fr...
by Silvard
Tue Aug 27, 2019 4:34 pm
Forum: Closed Bug Reports
Topic: Timers
Replies: 6
Views: 1252

Re: Timers

Can you be more specific about which timers you mean and how they're behaving unexpectedly? The writ CD timers, they're not accurate. Mine I was pretty sure was counting down in a 5:1 ratio (5 seconds would only equal one second on the CD timer) The timer you get when you use -date, the timer you g...
by Silvard
Mon Aug 26, 2019 4:49 pm
Forum: Closed Bug Reports
Topic: Timers
Replies: 6
Views: 1252

Re: Timers

Can you be more specific about which timers you mean and how they're behaving unexpectedly?
by Silvard
Fri Aug 02, 2019 10:54 pm
Forum: Feedback
Topic: Enchanting Godsaves (Feedback)
Replies: 45
Views: 10017

Re: Enchanting Godsaves (Feedback)

Please understand that we contributors can't and won't confirm the specifics of this particular system. We can, and have, and continuously do confirm that it's indeed working as intended. We do review, discuss and test the code whenever issues are brought up to us within the realm of what's possible...
by Silvard
Thu Jul 25, 2019 2:59 am
Forum: Closed Bug Reports
Topic: Summons not staying in combat
Replies: 19
Views: 3538

Re: Summons not staying in combat

If possible could you please describe with as much detail as possible the unintended behavior and, if you can, list the steps to reproduce it? The more information the better.
by Silvard
Tue Jul 23, 2019 12:46 am
Forum: Announcements
Topic: Arelith Updates!
Replies: 1463
Views: 2395991

Re: Arelith Updates!

Live next reset: [Bookshelves & Fixtures] -Bookshelves that aren't tagged with a character or a faction name will be public, and anyone is free to take books out of them. -Bookshelves and Message Boards now compare the character's name without tags in (parentheses), meaning a slave character doesn'...
by Silvard
Mon Jul 08, 2019 5:16 pm
Forum: Announcements
Topic: Arelith Updates!
Replies: 1463
Views: 2395991

Re: Arelith Updates!

Live now:

[Stealth]
-Names are no longer grayed out in the player list while a character is in stealth.
-The commands -reveal and -revealparty are functional once more.
by Silvard
Fri Jul 05, 2019 7:44 am
Forum: Feedback
Topic: message boards, cant read messages...
Replies: 4
Views: 1316

Re: message boards, cant read messages...

If it's the messages not appearing then yes, that bug will fixed on the live servers soon. Like I said above you can pick up and drop the fixture as a workaround for the time being. If it's messages showing up but after a long delay, then that may be lag or a separate bug.
by Silvard
Fri Jul 05, 2019 5:57 am
Forum: Feedback
Topic: message boards, cant read messages...
Replies: 4
Views: 1316

Re: message boards, cant read messages...

The bug that prevents the messages coming up under certain conditions will be fixed soon. In the meantime, a workaround for non-static message boards to make messages readable again is to pick up the fixture and drop it in the ground again. Can you add more detail about having to wait a few minutes ...