Search found 143 matches
- Fri Feb 22, 2019 4:28 pm
- Forum: Feedback
- Topic: Outcast recognition
- Replies: 130
- Views: 25119
Re: Outcast recognition
Seems pretty neat that outcasts get the pirate treatment. Makes sense. Then again, I guess some people are against it. Due to it being wierd, that everyone would know whom they are. I mean. Our characthers live in a world with magic, dragons and actual dungeons. So logic is not always something that...
- Mon Dec 10, 2018 1:18 pm
- Forum: General Reference & Information
- Topic: A guide to goblins
- Replies: 11
- Views: 5326
Re: A guide to goblins
Well, yeah. But, remember. Your race is just a part of what your characther is. Not the whole thing.
- Mon Dec 10, 2018 1:16 pm
- Forum: The Slanty Shanty
- Topic: Haks/Mods - Rollout & Expectations
- Replies: 105
- Views: 23922
Re: Haks/Mods - Rollout & Expectations
This thread has been illuminating. I am looking forward to the hats, and tile-sets. And rideable worgs. means I can make my goblin rider a reality.
- Mon Nov 05, 2018 5:30 pm
- Forum: The Slanty Shanty
- Topic: character descriptions
- Replies: 24
- Views: 7013
Re: character descriptions
You may be short, but you're quick and full of spirit. You've recently wandered into human settlements, eager to see what you can learn from the tall-folk."
- Mon Nov 05, 2018 12:39 pm
- Forum: Feedback
- Topic: Ooze Stream
- Replies: 4
- Views: 1941
- Mon Nov 05, 2018 8:33 am
- Forum: Feedback
- Topic: Ooze Stream
- Replies: 4
- Views: 1941
Re: Ooze Stream
It does alot more damage, yeah.
But, I do admit. It could be touched up abit, as it gets absolutely shredded by almost all mobs it faces.
But, I do admit. It could be touched up abit, as it gets absolutely shredded by almost all mobs it faces.
- Sat Nov 03, 2018 5:53 pm
- Forum: The Slanty Shanty
- Topic: character descriptions
- Replies: 24
- Views: 7013
Re: character descriptions
Please and thank you.
- Sat Nov 03, 2018 5:51 pm
- Forum: Feedback
- Topic: 3 servers 3 day times
- Replies: 6
- Views: 2287
Re: 3 servers 3 day times
Sunder arelith, make it all small isles with bridges connecting them. Would make it so that the weather makes sense.
- Tue Oct 30, 2018 9:39 pm
- Forum: The Slanty Shanty
- Topic: Thread of Disappearance
- Replies: 1797
- Views: 814826
Re: Thread of Disappearance
Arelith is eating up too much of my real life. Leaving the server for now. Unsure of when I will return. Will check the forums occasionally, if needed, hit me up on Discord.
- Sat Oct 27, 2018 9:52 pm
- Forum: The Slanty Shanty
- Topic: character descriptions
- Replies: 24
- Views: 7013
Re: character descriptions
"Wanderlust has recently lured you to enter human lands against your family's advice, and your own better judgment. You plan to show these short-lived humans and filthy dwarves what a real elf is made of." The reason I am posting this, is because I find this a bigger problem than with how people use...
- Wed Oct 24, 2018 6:12 pm
- Forum: Feedback
- Topic: The state of Andunor
- Replies: 78
- Views: 18738
Re: The state of Andunor
You are probably right, but I thought that we as a playerbase could handle this subject maturely without getting to namecalling or throwing dirt at eachother. I will let the thread linger for abit, and then send my original point to the active DM team.
- Wed Oct 24, 2018 4:59 pm
- Forum: Feedback
- Topic: The state of Andunor
- Replies: 78
- Views: 18738
Re: The state of Andunor
Alright. We've heard quite alot of points from both sides of the fence on Andunor. I know its abit beating a dead horse, but would it be possible to get a DM's or a developers insight into the city and how they feel about the current state? Because as I see it, there is some dissatisfaciton with bot...
- Wed Oct 24, 2018 10:44 am
- Forum: Feedback
- Topic: Make Sencliff Relevant
- Replies: 42
- Views: 9369
Re: Make Sencliff Relevant
These are all very good points and I belive that this would alleviate some of the strain that is put upon Andunor at the moment with the human presence. I think the main issue with Sencliff is that its so isolated out there, and if we are gonna do a comparsion of some place, it would be Wharftown, w...
- Wed Oct 24, 2018 7:51 am
- Forum: Feedback
- Topic: The state of Andunor
- Replies: 78
- Views: 18738
Re: The state of Andunor
Alright, please people. Try to keep it civil. I don't want this thread to devolve like so many others. I am not advocating for a genocide of outcast humans. I was hoping we could use this thread to try to figure out a solution to a problem that leaves a large part of the playerbase in the underdark ...
- Tue Oct 23, 2018 3:33 pm
- Forum: Feedback
- Topic: The state of Andunor
- Replies: 78
- Views: 18738
The state of Andunor
Hello everyone. I know this is perhaps beating a dead horse by now, but I would like to start a feedback thread about the statue of the city Andunor, and more specifically, the massive influx of humans in the city since the launch of EE. Whenever I am online, it feels like a large majority of the pl...
- Tue Oct 23, 2018 11:25 am
- Forum: The Slanty Shanty
- Topic: character descriptions
- Replies: 24
- Views: 7013
Re: character descriptions
"Your only hope for fame and fortune, and to escape the life of a commoner, was to become an adventurer. Guided by your goals and dreams, you have set off in search of excitement."
- Sun Oct 21, 2018 8:35 pm
- Forum: Completed Suggestions
- Topic: Divine servant in sharps
- Replies: 2
- Views: 1342
Divine servant in sharps
Please, please make the imp stationary somewhere. Sometimes he blocks the flame on the altar, making it impossible to pray!
- Wed Oct 17, 2018 5:13 pm
- Forum: The Slanty Shanty
- Topic: the chill thread (chill people only pls)
- Replies: 124
- Views: 49221
Re: the chill thread (chill people only pls)
too chill thread, cant focus
- Tue Oct 16, 2018 7:32 pm
- Forum: The Slanty Shanty
- Topic: Should we consider recanonizing how death works
- Replies: 33
- Views: 7949
Re: Should we consider recanonizing how death works
This actually might be a good idea, really. Because sometimes it can be hard to know how to play this out, as well as others just shrug it off.
- Tue Oct 02, 2018 10:01 pm
- Forum: Kudos
- Topic: Ghestaldt's Final Kudos
- Replies: 45
- Views: 9778
Re: Ghestaldt's Final Kudos
good thane
rated 10/10
needs more hardwood tho
rated 10/10
needs more hardwood tho
- Sat Sep 22, 2018 10:41 am
- Forum: The Slanty Shanty
- Topic: After years gone. Coming back to the server; Hello!
- Replies: 8
- Views: 2743
Re: After years gone. Coming back to the server; Hello!
I know whom you are, Sail Sithis.
I used to play Alexandru Saikoro, way back. Its fun to see that you are back. I think there i still a portrait of Tarmo somewhere in the module.
I used to play Alexandru Saikoro, way back. Its fun to see that you are back. I think there i still a portrait of Tarmo somewhere in the module.
- Wed Sep 19, 2018 6:10 am
- Forum: Feedback
- Topic: Quarter locks
- Replies: 132
- Views: 29598
Re: Quarter locks
The problem with a dedicated thief cleaning out someones chest could easily be solved by making a seperate rule about stealing from individuals chests, or implementing a system that limits the times one can purloin an item. Pickpocketing I've tried, and it does not really work that well at the momen...
- Tue Sep 18, 2018 6:21 pm
- Forum: Feedback
- Topic: Quarter locks
- Replies: 132
- Views: 29598
Re: Quarter locks
As having playing a characther whom attempted a career in crime, I can say this. Its is almost impossible to get into a quarter, by just standing around and waiting for people to open the door. It takes time, and dedication. And then we have the loading into area bug, that can get you shown off. The...
- Mon Sep 17, 2018 7:05 am
- Forum: Feedback
- Topic: Quarter locks
- Replies: 132
- Views: 29598
Quarter locks
DC 127 on a quarter is abit stupid. Only two builds working together can hope to break in. Can I suggest that we discuss this occurance and perhaps come up with a solution to the problem of breaking and entering into someones quarter?
- Sun Aug 05, 2018 12:26 pm
- Forum: The Slanty Shanty
- Topic: Thread of Disappearance
- Replies: 1797
- Views: 814826
Re: Thread of Disappearance
Gonna take a break. Not sure when I will return, cant muster up the motivation to get back onto the server to play at the moment.