Search found 578 matches

by Twohand
Thu Apr 25, 2024 4:48 pm
Forum: Closed Bug Reports
Topic: Adventuring XP limited/capped at 100k
Replies: 2
Views: 63

Re: Adventuring XP limited/capped at 100k

Yes, it's a feature. Closing the thread.

by Twohand
Fri Apr 19, 2024 9:47 pm
Forum: Feedback
Topic: Shattered Badlands - Feedback / Bugs
Replies: 21
Views: 1728

Re: Shattered Badlands - Feedback / Bugs

Found a missing water texture at the pinned location directly in front of the PC. Area info in the screenshot. This is fixed. Scrap Golems. Any way to tune their explosion at all? It's pretty frustrating to get stuck in a huge group, kill the golem, and lose all the loot because it just one shots e...
by Twohand
Wed Apr 17, 2024 9:32 pm
Forum: Bug Forum
Topic: Automatic character deletion upon creation
Replies: 3
Views: 205

Re: Automatic character deletion upon creation

Please see this link for a fix: viewtopic.php?p=239312#p239312
You'll see it is meant for a duergar trying to start as a bard, but the logic is the same for your orog shaman.

by Twohand
Wed Apr 17, 2024 6:45 am
Forum: Bug Forum
Topic: Automatic character deletion upon creation
Replies: 3
Views: 205

Re: Automatic character deletion upon creation

Did you try making an orog shaman?

by Twohand
Mon Apr 15, 2024 9:37 pm
Forum: Closed Bug Reports
Topic: Climb action leading nowhere
Replies: 1
Views: 843

Re: Climb action leading nowhere

Fixed.

by Twohand
Mon Apr 15, 2024 9:36 pm
Forum: Closed Bug Reports
Topic: Non-functioning Climb Spot
Replies: 1
Views: 74

Re: Non-functioning Climb Spot

Fixed.

by Twohand
Sun Apr 14, 2024 11:41 pm
Forum: Closed Bug Reports
Topic: No Safe Point in the Crinti Manor
Replies: 1
Views: 218

Re: No Safe Point in the Crinti Manor

Fixed.

by Twohand
Sat Apr 13, 2024 10:16 pm
Forum: Closed Bug Reports
Topic: Bright white glowing weapons
Replies: 3
Views: 100

Re: Bright white glowing weapons

You have to disable them to fix the white glow. These mods are not compatible with the latest NWN patch.

by Twohand
Sat Apr 13, 2024 7:20 pm
Forum: Closed Bug Reports
Topic: Bright white glowing weapons
Replies: 3
Views: 100

Re: Bright white glowing weapons

Are you using the Arelith Overrides mod?

by Twohand
Fri Apr 12, 2024 10:20 pm
Forum: Closed Bug Reports
Topic: Zentilar Solider message
Replies: 1
Views: 82

Re: Zentilar Solider message

Closing this report. Look here for the reason.

by Twohand
Fri Apr 12, 2024 10:18 pm
Forum: Closed Bug Reports
Topic: Guldorand Infirmary Zhentilar Cure Distributor
Replies: 1
Views: 153

Re: Guldorand Infirmary Zhentilar Cure Distributor

This is a temporary NPC placed down on the area by a DM. There is not much we can do to fix it and they will be gone when the plot comes to an end.

by Twohand
Fri Apr 12, 2024 10:15 pm
Forum: Closed Bug Reports
Topic: Snow Goblins & Goblin Scourge Flail
Replies: 1
Views: 86

Re: Snow Goblins & Goblin Scourge Flail

Not really a bug because goblin and grodd/snow goblins are mechanically distinct races, but we do want to make them able to wield this weapon too, yes.

by Twohand
Thu Apr 11, 2024 11:47 pm
Forum: Closed Bug Reports
Topic: Coal Node in Hiding.
Replies: 1
Views: 315

Re: Coal Node in Hiding.

Fixed.

by Twohand
Mon Apr 01, 2024 3:31 pm
Forum: Closed Bug Reports
Topic: Cannot use one Henhouse in Shyr Farms; blocked.
Replies: 1
Views: 120

Re: Cannot use one Henhouse in Shyr Farms; blocked.

A fix has been submitted.

by Twohand
Sun Mar 24, 2024 4:36 pm
Forum: Closed Bug Reports
Topic: New helmet issues
Replies: 1
Views: 157

Re: New helmet issues

The fix for helmet 79 will be online soon.

by Twohand
Sat Mar 23, 2024 6:12 pm
Forum: Closed Bug Reports
Topic: Stone Golems not using creature weapon
Replies: 1
Views: 95

Re: Stone Golems not using creature weapon

Fix submitted.

by Twohand
Sat Mar 23, 2024 5:05 am
Forum: Closed Bug Reports
Topic: Sussar Branch - Fungal Bloom
Replies: 1
Views: 93

Re: Sussar Branch - Fungal Bloom

Fixed, but read this.

by Twohand
Sat Mar 23, 2024 5:03 am
Forum: Closed Bug Reports
Topic: Sussur Branch Inaccessible
Replies: 7
Views: 185

Re: Sussur Branch Inaccessible

I fixed it, but you still need to wiggle around a bit, although not as bad! I'll see if there's a way to adjust the model.