Godsaves don't trigger on items worth less than 500 gp, and the Bottle of Coffee is 15 gp
Search found 584 matches
- Sun May 05, 2024 7:43 am
- Forum: Closed Bug Reports
- Topic: Bottle of Coffee Does Not God-Save
- Replies: 1
- Views: 159
- Sat May 04, 2024 10:20 am
- Forum: Closed Bug Reports
- Topic: Bug: The Sharps Theatre Quarter - Door bugged, Can't refresh ownership
- Replies: 1
- Views: 101
- Thu May 02, 2024 4:20 am
- Forum: Closed Bug Reports
- Topic: Messengers not departing from UD Guard House
- Replies: 1
- Views: 109
Re: Messengers not departing from UD Guard House
Submitted a fix.
- Thu May 02, 2024 4:18 am
- Forum: Closed Bug Reports
- Topic: Skull candles are bugged.
- Replies: 1
- Views: 75
Re: Skull candles are bugged.
This should be fixed now.
- Thu May 02, 2024 4:16 am
- Forum: Closed Bug Reports
- Topic: Quarter Door not possible to close after going in
- Replies: 1
- Views: 94
Re: Quarter Door not possible to close after going in
Submitted a fix.
- Wed May 01, 2024 2:30 am
- Forum: Closed Bug Reports
- Topic: Harbinger: Divine Might & Divine Shield
- Replies: 2
- Views: 74
Re: Harbinger: Divine Might & Divine Shield
Epic Harbinger learns Divine Shield and Divine Might then both are applied at the same time on either activation starting at 23rd Class Levels.
- Thu Apr 25, 2024 4:48 pm
- Forum: Closed Bug Reports
- Topic: Adventuring XP limited/capped at 100k
- Replies: 2
- Views: 98
Re: Adventuring XP limited/capped at 100k
Yes, it's a feature. Closing the thread.
- Fri Apr 19, 2024 9:47 pm
- Forum: Feedback
- Topic: Shattered Badlands - Feedback / Bugs
- Replies: 21
- Views: 1907
Re: Shattered Badlands - Feedback / Bugs
- Wed Apr 17, 2024 9:37 pm
- Forum: Closed Bug Reports
- Topic: Rustfire Inn isn't considered a tavern for Herbalism drink benefits
- Replies: 1
- Views: 192
Re: Rustfire Inn isn't considered a tavern for Herbalism drink benefits
Fixed next reset.
- Wed Apr 17, 2024 9:32 pm
- Forum: Bug Forum
- Topic: Automatic character deletion upon creation
- Replies: 3
- Views: 271
Re: Automatic character deletion upon creation
Please see this link for a fix: viewtopic.php?p=239312#p239312
You'll see it is meant for a duergar trying to start as a bard, but the logic is the same for your orog shaman.
- Wed Apr 17, 2024 6:45 am
- Forum: Bug Forum
- Topic: Automatic character deletion upon creation
- Replies: 3
- Views: 271
Re: Automatic character deletion upon creation
Did you try making an orog shaman?
- Mon Apr 15, 2024 9:37 pm
- Forum: Closed Bug Reports
- Topic: Climb Spot at Underdark (Upper) Into The Deep
- Replies: 1
- Views: 343
- Mon Apr 15, 2024 9:37 pm
- Forum: Closed Bug Reports
- Topic: Climb action leading nowhere
- Replies: 1
- Views: 907
- Mon Apr 15, 2024 9:36 pm
- Forum: Closed Bug Reports
- Topic: Non-functioning Climb Spot
- Replies: 1
- Views: 167
- Mon Apr 15, 2024 9:36 pm
- Forum: Closed Bug Reports
- Topic: Temple is not associated with the inner Quarter as a Guild
- Replies: 1
- Views: 278
- Sun Apr 14, 2024 11:43 pm
- Forum: Closed Bug Reports
- Topic: Saltspar prison personal storage putting players in the ceiling
- Replies: 1
- Views: 593
- Sun Apr 14, 2024 11:42 pm
- Forum: Closed Bug Reports
- Topic: Two identical named Underdark portals
- Replies: 1
- Views: 364
- Sun Apr 14, 2024 11:41 pm
- Forum: Closed Bug Reports
- Topic: No Safe Point in the Crinti Manor
- Replies: 1
- Views: 266
- Sat Apr 13, 2024 10:16 pm
- Forum: Closed Bug Reports
- Topic: Bright white glowing weapons
- Replies: 3
- Views: 141
Re: Bright white glowing weapons
You have to disable them to fix the white glow. These mods are not compatible with the latest NWN patch.
- Sat Apr 13, 2024 7:20 pm
- Forum: Closed Bug Reports
- Topic: Bright white glowing weapons
- Replies: 3
- Views: 141
Re: Bright white glowing weapons
Are you using the Arelith Overrides mod?
- Fri Apr 12, 2024 10:20 pm
- Forum: Closed Bug Reports
- Topic: Zentilar Solider message
- Replies: 1
- Views: 125
Re: Zentilar Solider message
Closing this report. Look here for the reason.
- Fri Apr 12, 2024 10:18 pm
- Forum: Closed Bug Reports
- Topic: Guldorand Infirmary Zhentilar Cure Distributor
- Replies: 1
- Views: 188
Re: Guldorand Infirmary Zhentilar Cure Distributor
This is a temporary NPC placed down on the area by a DM. There is not much we can do to fix it and they will be gone when the plot comes to an end.
- Fri Apr 12, 2024 10:15 pm
- Forum: Closed Bug Reports
- Topic: Snow Goblins & Goblin Scourge Flail
- Replies: 1
- Views: 129
Re: Snow Goblins & Goblin Scourge Flail
Not really a bug because goblin and grodd/snow goblins are mechanically distinct races, but we do want to make them able to wield this weapon too, yes.
- Thu Apr 11, 2024 11:47 pm
- Forum: Closed Bug Reports
- Topic: Coal Node in Hiding.
- Replies: 1
- Views: 364
Re: Coal Node in Hiding.
Fixed.
- Fri Apr 05, 2024 1:10 am
- Forum: Closed Bug Reports
- Topic: Freeport Guildhouse: internal quarters/permissions
- Replies: 1
- Views: 116