Search found 1333 matches

by TimeAdept
Tue Dec 05, 2023 6:46 pm
Forum: Feedback
Topic: HARBINGER FEEDBACK
Replies: 60
Views: 11842

Re: HARBINGER FEEDBACK

EDR will not stack with extant Damage Reduction, it will takethe highest. You can think of EDR as 9/+21 DR, which will not stack with, say,the 10/+5 of Stoneskin. You'll either get the 10, or the , but you'll never get 19. This is why Stoneskin actually does nothing for a DwD with EDR, because they ...
by TimeAdept
Mon Dec 04, 2023 8:50 pm
Forum: Feedback
Topic: Should hex have a hostile mechanic attached to it?
Replies: 26
Views: 5749

Re: Should hex have a hostile mechanic attached to it?

It's like if you had to hostile someone to pickpocket them. Someone sees the hostile and then some halfling in rags shuffling closer. How many people would not react to that even though it is 100% OOC knowledge. And as a sidenote, you do not even know who pickpocketed you unless you make a Spot che...
by TimeAdept
Mon Nov 06, 2023 5:54 am
Forum: The Slanty Shanty
Topic: Mythic Characters
Replies: 64
Views: 34669

Re: Mythic Characters

Ulrich Manes

Iris Velarris

Gabriel Judicator

Delith Holin

wait a second

by TimeAdept
Wed Feb 08, 2023 7:34 pm
Forum: Feedback
Topic: Shadowdancer Rework Brainstorming Megathread
Replies: 59
Views: 3900

Re: Shadowdancer Rework Brainstorming Megathread

HIPS is notoriously one of the most core-engine level broken things in the entire game and anyone who adamantly defends its existence is either A: oblivious, or B: deliberately obtuse about the level of broken it is, and after picking A or B are C: woefully unimaginative about the design space you c...
by TimeAdept
Mon Oct 03, 2022 6:37 am
Forum: Feedback
Topic: Corpse update.
Replies: 21
Views: 1767

Re: Corpse update.

Frankly, if you've killed someone and they entirely trivialize your encounter and try to pretend it didn't happen (which they could do after a reset anyways) then why not just find someone who'll respect your RP/story more and play with them? Because we play in a muliplayer persistent collaborative...
by TimeAdept
Mon Sep 19, 2022 8:35 am
Forum: Feedback
Topic: Smashing Chests
Replies: 114
Views: 7662

Re: Smashing Chests

solar separation wrote:
Mon Sep 19, 2022 8:35 am
why
by TimeAdept
Mon Sep 19, 2022 4:16 am
Forum: Feedback
Topic: Smashing Chests
Replies: 114
Views: 7662

Re: Smashing Chests

AstralUniverse wrote:
Sun Sep 18, 2022 11:21 pm
It was always a very obvious bug for the past 2 years or so that no one in their right mind wanted to report (until apparently someone did!). Goodbye sweet loot. It was nice while it lasted.
by TimeAdept
Mon Sep 19, 2022 12:17 am
Forum: Feedback
Topic: Lunara and Major Awards
Replies: 65
Views: 6270

Re: Lunara and Major Awards

If I create an item, name it appropriately, biographic it appropriately, and speak for it appropriately, and can show this item to other people, am I not abiding by WYSIWYG? I do not believe wysiwyg covers "no sentient items", and I don't think I'm alone here. If the DMs want to codify this as a rul...
by TimeAdept
Sun Sep 18, 2022 10:01 pm
Forum: Feedback
Topic: Lunara and Major Awards
Replies: 65
Views: 6270

Re: Lunara and Major Awards

A thought I haven't seen brought up is how weapon feats will be addressed. With how the weapon-devouring feature for the weapon sounds, it will, for an example, devour a scythe and become a scythe rather than a longsword that has a scythe's stats. Will the owner be given every weapon proficiency an...
by TimeAdept
Sun Sep 18, 2022 9:51 pm
Forum: Feedback
Topic: Lunara and Major Awards
Replies: 65
Views: 6270

Re: Lunara and Major Awards

If DMs will refuse to acknowledge a player RPing their own sentient weapon or item, something that has been done for years and years on the server, then "No sentient items" should be codified into a server rule. These sorts of things are kind of why people might be reticient to partner with DMs on t...
by TimeAdept
Sun Sep 18, 2022 7:58 pm
Forum: Feedback
Topic: Lunara and Major Awards
Replies: 65
Views: 6270

Re: Lunara and Major Awards

to paraphrase another discussion I had on Lunara: Without any malice, there's a few eaqsy to see reasons why there's little interest in the weapon. 1: By narrowing it to people who have a current 5% reward you're already massive slashing your potential candidates. 2: You're also relying on the fact ...
by TimeAdept
Tue Aug 16, 2022 6:44 pm
Forum: Questions & Answers
Topic: Remaking Rolled Characters: Rules Changed?
Replies: 27
Views: 2757

Re: Remaking Rolled Characters: Rules Changed?

the roll being permanent was the like one "sacred" thing about the server. putting it into dm/admin discretion over whose situation "merits" the ability to undo the one permanent decision you make regarding a character is going to cause issues. "Why wasn't my RP good enough?" "i literally had my mot...
by TimeAdept
Thu Jun 30, 2022 1:05 am
Forum: The Slanty Shanty
Topic: Back in my day ...
Replies: 103
Views: 12642

Re: Back in my day ...

Back in my day: there was no settlement system and no PC electorate, there was no food, drink or rest system, there was no durability, Cordor was run by Duke Montgomery d'Cordor no gift system, no subrace system beyond some soft stat buffs that were applied, they were not hard stats red wizard NPCs ...
by TimeAdept
Mon Jun 27, 2022 3:27 am
Forum: Feedback
Topic: Drow SR
Replies: 35
Views: 2360

Re: Drow SR

Svrtr is right, and to think Drow are actually disadvantaged in any way, shape, or form, is to be completely out of touch with how mechanics work on the server.
by TimeAdept
Sat Jul 24, 2021 3:54 am
Forum: Feedback
Topic: Need kill scripts back on NPC guards.
Replies: 89
Views: 9359

Re: Need kill scripts back on NPC guards.

Zavandar wrote:
Thu Jul 22, 2021 4:24 am
alternatively, no
by TimeAdept
Wed Jun 16, 2021 1:21 am
Forum: Feedback
Topic: hobo goblins
Replies: 16
Views: 2354

Re: hobo goblins

Ork wrote:
Tue Jun 15, 2021 3:50 pm
:pray: please, IG!
by TimeAdept
Mon Jun 14, 2021 5:37 pm
Forum: The Slanty Shanty
Topic: Your most hated PVE enemy
Replies: 92
Views: 11950

Re: Your most hated PVE enemy

the manor kids are the best i hope they never go away

slithering trackers ...............
by TimeAdept
Thu Jun 03, 2021 10:33 pm
Forum: Questions & Answers
Topic: Sail
Replies: 79
Views: 9013

Re: Sail

ActionReplay wrote:
Thu Jun 03, 2021 1:34 pm
ReverentBlade wrote:
Thu Jun 03, 2021 11:03 am
Bards not getting sail is beyond bizarre.
Alright, good news after some discussions we'll open up Sailing for all classes. Hurray!
Great change, I'm glad feedback was taken into account.
by TimeAdept
Thu Jun 03, 2021 5:08 am
Forum: The Slanty Shanty
Topic: Extremely Attractive, Low Charisma
Replies: 182
Views: 22407

Re: Extremely Attractive, Low Charisma

please
by TimeAdept
Sun May 30, 2021 1:24 am
Forum: Feedback
Topic: Blade Thirst Glow
Replies: 13
Views: 1852

Re: Blade Thirst Glow

I'd sooner suggest a non-power taking option on the basin that simply allows you to place the VFX of your choice onto a weapon - also allowing players to utilize all those cool new VFX that got added, or at least some of them. Then all those colors and Fx will be in the world, and it won't be metaga...
by TimeAdept
Thu May 27, 2021 8:46 pm
Forum: Feedback
Topic: Town Criers - Duration
Replies: 7
Views: 962

Re: Town Criers - Duration

Please implement time limits for Criers and structure them to remove the guess work out of trying to convert RL hours to game hours. Increase the monetary costs, too. "How long do you want your message to be heard?" 1. A tenday [1 RL day] 2. A month [3 RL days] 3. Three months [1 RL week] ...adjust...
by TimeAdept
Thu May 27, 2021 3:56 am
Forum: Feedback
Topic: Item Enchantment Ideas and Feedback
Replies: 68
Views: 7679

Re: Item Enchantment Ideas and Feedback

A "Clone this item" feature would be incredible, like mentioned above.
by TimeAdept
Thu May 20, 2021 1:52 am
Forum: The Slanty Shanty
Topic: Japanese Weapons
Replies: 26
Views: 3613

Re: Japanese Weapons

I mean while the other posts have made good points. Other people forget that if Arelith is on the far side of Faerun, and Wa on the far eastern side of Kara-Tur, then in retrospect the two landmasses are actually really close to one another. Because that’s how geography works on a round globe. Ther...
by TimeAdept
Sun May 16, 2021 4:34 am
Forum: Feedback
Topic: Skills Rework Feedback
Replies: 4
Views: 799

Re: Skills Rework Feedback

mostly flavor, mostly pve skill so you just have no understanding whatsoever of the skill's usage ps: parry was removed from primary spellcasting classes as it implies a masterful use of martial prowess, it's a perfectly reasonable removal from those skill lists pp: can you play a 30 unarmed monk n...