Search found 1333 matches
- Tue Dec 05, 2023 6:46 pm
- Forum: Feedback
- Topic: HARBINGER FEEDBACK
- Replies: 77
- Views: 14217
Re: HARBINGER FEEDBACK
EDR will not stack with extant Damage Reduction, it will takethe highest. You can think of EDR as 9/+21 DR, which will not stack with, say,the 10/+5 of Stoneskin. You'll either get the 10, or the , but you'll never get 19. This is why Stoneskin actually does nothing for a DwD with EDR, because they ...
- Mon Dec 04, 2023 8:50 pm
- Forum: Feedback
- Topic: Should hex have a hostile mechanic attached to it?
- Replies: 26
- Views: 6528
Re: Should hex have a hostile mechanic attached to it?
It's like if you had to hostile someone to pickpocket them. Someone sees the hostile and then some halfling in rags shuffling closer. How many people would not react to that even though it is 100% OOC knowledge. And as a sidenote, you do not even know who pickpocketed you unless you make a Spot che...
- Mon Nov 06, 2023 5:54 am
- Forum: The Slanty Shanty
- Topic: Mythic Characters
- Replies: 64
- Views: 35900
Re: Mythic Characters
Ulrich Manes
Iris Velarris
Gabriel Judicator
Delith Holin
wait a second
- Wed Feb 08, 2023 7:34 pm
- Forum: Feedback
- Topic: Shadowdancer Rework Brainstorming Megathread
- Replies: 59
- Views: 4021
Re: Shadowdancer Rework Brainstorming Megathread
HIPS is notoriously one of the most core-engine level broken things in the entire game and anyone who adamantly defends its existence is either A: oblivious, or B: deliberately obtuse about the level of broken it is, and after picking A or B are C: woefully unimaginative about the design space you c...
- Mon Oct 03, 2022 6:37 am
- Forum: Feedback
- Topic: Corpse update.
- Replies: 21
- Views: 1778
Re: Corpse update.
Frankly, if you've killed someone and they entirely trivialize your encounter and try to pretend it didn't happen (which they could do after a reset anyways) then why not just find someone who'll respect your RP/story more and play with them? Because we play in a muliplayer persistent collaborative...
- Mon Sep 19, 2022 8:35 am
- Forum: Feedback
- Topic: Smashing Chests
- Replies: 114
- Views: 7905
- Mon Sep 19, 2022 4:16 am
- Forum: Feedback
- Topic: Smashing Chests
- Replies: 114
- Views: 7905
Re: Smashing Chests
AstralUniverse wrote: ↑Sun Sep 18, 2022 11:21 pmIt was always a very obvious bug for the past 2 years or so that no one in their right mind wanted to report (until apparently someone did!). Goodbye sweet loot. It was nice while it lasted.
- Mon Sep 19, 2022 12:17 am
- Forum: Feedback
- Topic: Lunara and Major Awards
- Replies: 65
- Views: 6423
Re: Lunara and Major Awards
If I create an item, name it appropriately, biographic it appropriately, and speak for it appropriately, and can show this item to other people, am I not abiding by WYSIWYG? I do not believe wysiwyg covers "no sentient items", and I don't think I'm alone here. If the DMs want to codify this as a rul...
- Sun Sep 18, 2022 10:01 pm
- Forum: Feedback
- Topic: Lunara and Major Awards
- Replies: 65
- Views: 6423
Re: Lunara and Major Awards
A thought I haven't seen brought up is how weapon feats will be addressed. With how the weapon-devouring feature for the weapon sounds, it will, for an example, devour a scythe and become a scythe rather than a longsword that has a scythe's stats. Will the owner be given every weapon proficiency an...
- Sun Sep 18, 2022 9:51 pm
- Forum: Feedback
- Topic: Lunara and Major Awards
- Replies: 65
- Views: 6423
Re: Lunara and Major Awards
If DMs will refuse to acknowledge a player RPing their own sentient weapon or item, something that has been done for years and years on the server, then "No sentient items" should be codified into a server rule. These sorts of things are kind of why people might be reticient to partner with DMs on t...
- Sun Sep 18, 2022 7:58 pm
- Forum: Feedback
- Topic: Lunara and Major Awards
- Replies: 65
- Views: 6423
Re: Lunara and Major Awards
to paraphrase another discussion I had on Lunara: Without any malice, there's a few eaqsy to see reasons why there's little interest in the weapon. 1: By narrowing it to people who have a current 5% reward you're already massive slashing your potential candidates. 2: You're also relying on the fact ...
- Tue Aug 16, 2022 6:44 pm
- Forum: Questions & Answers
- Topic: Remaking Rolled Characters: Rules Changed?
- Replies: 27
- Views: 2804
Re: Remaking Rolled Characters: Rules Changed?
the roll being permanent was the like one "sacred" thing about the server. putting it into dm/admin discretion over whose situation "merits" the ability to undo the one permanent decision you make regarding a character is going to cause issues. "Why wasn't my RP good enough?" "i literally had my mot...
- Thu Jun 30, 2022 1:05 am
- Forum: The Slanty Shanty
- Topic: Back in my day ...
- Replies: 103
- Views: 12976
Re: Back in my day ...
Back in my day: there was no settlement system and no PC electorate, there was no food, drink or rest system, there was no durability, Cordor was run by Duke Montgomery d'Cordor no gift system, no subrace system beyond some soft stat buffs that were applied, they were not hard stats red wizard NPCs ...
Re: Drow SR
Svrtr is right, and to think Drow are actually disadvantaged in any way, shape, or form, is to be completely out of touch with how mechanics work on the server.
- Sat Jul 24, 2021 3:54 am
- Forum: Feedback
- Topic: Need kill scripts back on NPC guards.
- Replies: 89
- Views: 9814
- Wed Jun 16, 2021 1:21 am
- Forum: Feedback
- Topic: hobo goblins
- Replies: 16
- Views: 2435
- Mon Jun 14, 2021 5:37 pm
- Forum: The Slanty Shanty
- Topic: Your most hated PVE enemy
- Replies: 92
- Views: 12306
Re: Your most hated PVE enemy
the manor kids are the best i hope they never go away
slithering trackers ...............
slithering trackers ...............
- Thu Jun 03, 2021 10:33 pm
- Forum: Questions & Answers
- Topic: Sail
- Replies: 79
- Views: 9276
Re: Sail
Great change, I'm glad feedback was taken into account.ActionReplay wrote: ↑Thu Jun 03, 2021 1:34 pmAlright, good news after some discussions we'll open up Sailing for all classes. Hurray!
- Thu Jun 03, 2021 5:08 am
- Forum: The Slanty Shanty
- Topic: Extremely Attractive, Low Charisma
- Replies: 182
- Views: 22887
- Sun May 30, 2021 1:24 am
- Forum: Feedback
- Topic: Blade Thirst Glow
- Replies: 13
- Views: 1878
Re: Blade Thirst Glow
I'd sooner suggest a non-power taking option on the basin that simply allows you to place the VFX of your choice onto a weapon - also allowing players to utilize all those cool new VFX that got added, or at least some of them. Then all those colors and Fx will be in the world, and it won't be metaga...
- Thu May 27, 2021 8:46 pm
- Forum: Feedback
- Topic: Town Criers - Duration
- Replies: 7
- Views: 988
Re: Town Criers - Duration
Please implement time limits for Criers and structure them to remove the guess work out of trying to convert RL hours to game hours. Increase the monetary costs, too. "How long do you want your message to be heard?" 1. A tenday [1 RL day] 2. A month [3 RL days] 3. Three months [1 RL week] ...adjust...
- Thu May 27, 2021 3:56 am
- Forum: Feedback
- Topic: Item Enchantment Ideas and Feedback
- Replies: 68
- Views: 7851
Re: Item Enchantment Ideas and Feedback
A "Clone this item" feature would be incredible, like mentioned above.
- Tue May 25, 2021 8:23 am
- Forum: The Slanty Shanty
- Topic: New Types of Drow - Udadrow, Aevendrow, Lorendrow
- Replies: 19
- Views: 2836
- Thu May 20, 2021 1:52 am
- Forum: The Slanty Shanty
- Topic: Japanese Weapons
- Replies: 26
- Views: 3703
Re: Japanese Weapons
I mean while the other posts have made good points. Other people forget that if Arelith is on the far side of Faerun, and Wa on the far eastern side of Kara-Tur, then in retrospect the two landmasses are actually really close to one another. Because that’s how geography works on a round globe. Ther...
- Sun May 16, 2021 4:34 am
- Forum: Feedback
- Topic: Skills Rework Feedback
- Replies: 4
- Views: 812
Re: Skills Rework Feedback
mostly flavor, mostly pve skill so you just have no understanding whatsoever of the skill's usage ps: parry was removed from primary spellcasting classes as it implies a masterful use of martial prowess, it's a perfectly reasonable removal from those skill lists pp: can you play a 30 unarmed monk n...