Search found 36 matches
- Sun Jan 08, 2023 3:49 pm
- Forum: Approved Suggestions (Pending)
- Topic: Restricted weapon buffs on ranged weapons
- Replies: 1
- Views: 373
Restricted weapon buffs on ranged weapons
Hi all, in line with the ranged QoL changes I have a small suggestion. Seeing as AA got a few buffs I had the idea that certain unrestricted weapon enchantment spells/feats could be opened up for use on ranged weapons. Specifically: Blade thirst, bless weapon and the BG corrupt weapon. They could ap...
- Fri Feb 12, 2021 3:10 pm
- Forum: Feedback
- Topic: Cavalier Overhaul Feedback Megathread
- Replies: 75
- Views: 9806
Re: Cavalier Weapon Expansion Feedback Megathread
A first observation and something I would like to see would be one of the Cav. weapons being affected by the 2h Wf. Like the bastard sword, getting the focus and being able to be wielded 2h but without the +2AB. There might even be an argument for having a full 2h weapon to be a Cavalier weapon. Sin...
- Fri Feb 12, 2021 12:11 pm
- Forum: Bug Forum
- Topic: Cavalier Class bug report thread (Leveling, Feats, Spirited Charge, etc.)
- Replies: 58
- Views: 7297
Re: Cavalier Spirited Charge bug report thread
Right, my info: Please consider providing the following when reporting Spirited Charge related bugs: What are the class levels? 12 Bard, 4 Paladin, 4 Cav (currently lvl 20). What relevant feats were taken? Mounted Combat, Imp Crit+WF One-handed Edged Was it mounted or not? Yes, when first using it. ...
- Sun Jan 10, 2021 12:52 pm
- Forum: Feedback
- Topic: [Loremaster] 5 Class change Feedback
- Replies: 80
- Views: 8880
Re: [Loremaster] 5 Class change Feedback
First off, I think that the 5 change is great. A little thought of mine tho.
So the loremaster Class gives +CL on lvls 1 and 5. I think it would be nice if those lvls would also give a 1lvl Bonus for bardsong.
It would put Barb/Lore at the same power as Wiz/Lore.
So the loremaster Class gives +CL on lvls 1 and 5. I think it would be nice if those lvls would also give a 1lvl Bonus for bardsong.
It would put Barb/Lore at the same power as Wiz/Lore.
- Thu Dec 31, 2020 9:10 am
- Forum: Bug Forum
- Topic: Hexblade hex removing swashbuckler bonus damage.
- Replies: 1
- Views: 453
Re: Hexblade hex removing swashbuckler bonus damage.
Ah, apologies, I mean the Hexblades Curse Weapon ability. Not the Hex. Also, I did a bit of testing on PGCC. The hex removes Barbarian Rage effects, Temporary essences and Swashbuckler bonus-damage. Those three dont remove each other though. So maybe the Hex boni could be changed to be added on in t...
- Wed Dec 30, 2020 8:57 pm
- Forum: Bug Forum
- Topic: Hexblade hex removing swashbuckler bonus damage.
- Replies: 1
- Views: 453
Hexblade hex removing swashbuckler bonus damage.
Description ========== When using a swashbuckler weapon (tested on Rapier) and then casting Hex, it removes the damage bonus from Swashbuckler. When the blade is removed from wearing and put back into inventory it reaplies the damage bonus from swash, but thereby removing the (enchantment bonus part...
- Mon Mar 23, 2020 10:31 am
- Forum: Closed Bug Reports
- Topic: - Solved - New heads displayed incorrectly:
- Replies: 1
- Views: 637
Re: New heads displayed incorrectly:
I found the reason for my issues.
One of the workshop mods I had active replaced some head models. (Specificly Mithreas Anemoi Haks). Disabling them and the "Arelith Changes" file (see https://ibb.co/XVfcRQQ) resolved the issue.
Cheers!
One of the workshop mods I had active replaced some head models. (Specificly Mithreas Anemoi Haks). Disabling them and the "Arelith Changes" file (see https://ibb.co/XVfcRQQ) resolved the issue.
Cheers!
- Mon Mar 23, 2020 10:16 am
- Forum: Closed Bug Reports
- Topic: - Solved - New heads displayed incorrectly:
- Replies: 1
- Views: 637
- Solved - New heads displayed incorrectly:
Description ========== This issue persists both in game with the head-changing vendors, as well as in the Character creation. To me, human male heads 70-88 are shown wrong. From 89-96 they are displayed correctly again. They are either not shown at all: (Img 1) or with a metalhead (Img 2). Metalhead...
- Mon Jun 03, 2019 11:23 am
- Forum: Closed Bug Reports
- Topic: Scythe Rage damage
- Replies: 0
- Views: 572
Scythe Rage damage
Greetings. Rage damage on a scythe is added as slashing damage. So is the masterly damask bonus. Only the higher gets used, so I loose 6dmg per hit. This has been the case for one and a half years now. Its only a small correction in the code, if needed I can point out what to change where. Cheers, S...
- Tue Feb 19, 2019 7:29 pm
- Forum: Closed Bug Reports
- Topic: Rage-Damage not stacking with Scythe
- Replies: 6
- Views: 1375
Re: Rage-Damage not stacking with Scythe
Hm.
Anyone?
Anyone?
- Wed Feb 13, 2019 5:29 pm
- Forum: Closed Bug Reports
- Topic: Rage-Damage not stacking with Scythe
- Replies: 6
- Views: 1375
Rage-Damage not stacking with Scythe
Greetings Code-gods,
I just noticed, that my Barbarians Rage-Damage does not stack with his Masterly-Damask Scythe.
Both the +6 from Damask and my Rage-bonus are shown as slashing.
-> The Scythe (And probably the Halberd) should get bludgeoning as rage-damage-type.
Thanks!
I just noticed, that my Barbarians Rage-Damage does not stack with his Masterly-Damask Scythe.
Both the +6 from Damask and my Rage-bonus are shown as slashing.
-> The Scythe (And probably the Halberd) should get bludgeoning as rage-damage-type.
Thanks!
- Mon Jan 07, 2019 6:18 pm
- Forum: Closed Bug Reports
- Topic: Wild dwarves and the dwarven waraxe
- Replies: 0
- Views: 625
Wild dwarves and the dwarven waraxe
Good day chaps,
made a wild-dwarf. And wanted to use a dw. waraxe. I took wf battleaxe and gainded the waraxe one for free. But when I try to use on I get the -4 malus on attack as if I could not use it.
Cheers.
made a wild-dwarf. And wanted to use a dw. waraxe. I took wf battleaxe and gainded the waraxe one for free. But when I try to use on I get the -4 malus on attack as if I could not use it.
Cheers.
- Wed Dec 19, 2018 11:27 am
- Forum: Closed Bug Reports
- Topic: Spellsword imbue attacks
- Replies: 1
- Views: 812
Spellsword imbue attacks
Good morning fellow nerdians, I am currently playing a Spellsword, 27/3 build. I have 3 APR, wich schould give me 3 imbue effects a round. But I dont. One of my three hits does not trigger a imbue...Even thought it should. I have watched this for a while now, its comepletly constant and nerfs my cha...
- Mon Oct 22, 2018 1:00 pm
- Forum: Builds & Mechanics
- Topic: Dwarven Barbarian Build
- Replies: 1
- Views: 1403
Re: Dwarven Barbarian Build
This one is quite playable:
https://docs.google.com/spreadsheets/d/ ... edit#gid=0
You could go for EDR 1-3, with the dwarf racial bonus, might get quite tanky though lacking offensive capabilities.
Cheers.
https://docs.google.com/spreadsheets/d/ ... edit#gid=0
You could go for EDR 1-3, with the dwarf racial bonus, might get quite tanky though lacking offensive capabilities.
Cheers.
- Mon Oct 22, 2018 12:56 pm
- Forum: Builds & Mechanics
- Topic: Templates and Essences.
- Replies: 2
- Views: 1366
Templates and Essences.
So, Ive bought a Stable Template for my Archer.
Alas, its stable slots are already filled with a +4 and a +2 stable essence. Now my question:
Is there a way to change the +2? Got a nice divine +4...and id would be a hassle to craft a new one.
Thanks for the help!
Cheers
- Saleph
Alas, its stable slots are already filled with a +4 and a +2 stable essence. Now my question:
Is there a way to change the +2? Got a nice divine +4...and id would be a hassle to craft a new one.
Thanks for the help!
Cheers
- Saleph
- Tue Oct 16, 2018 5:46 am
- Forum: Closed Bug Reports
- Topic: Tribal bug list
- Replies: 0
- Views: 617
Tribal bug list
Howdi all, I have recently started playing a tribal barbarian and it is heaps of fun. Useless for pvp, weak at high levels...but fun. Yet I noticed a few bugs which make things quite difficult. Ill post them here, feel free to comment if the bugs are my fault (ill take them off then) or add those yo...
- Sat Sep 29, 2018 2:33 pm
- Forum: Builds & Mechanics
- Topic: Gearing a Bard 5 / Paladin 6 / AA19
- Replies: 5
- Views: 2109
Re: Gearing a Bard 5 / Paladin 6 / AA19
Ahhhhhhhh! Now I know!
So all my equipment should be +1Dex +1Cha?
So all my equipment should be +1Dex +1Cha?
- Sat Sep 29, 2018 11:06 am
- Forum: Builds & Mechanics
- Topic: Gearing a Bard 5 / Paladin 6 / AA19
- Replies: 5
- Views: 2109
Gearing a Bard 5 / Paladin 6 / AA19
Howdi! So, ive started playing an elven paladin AA with this build: https://docs.google.com/spreadsheets/d/1GMysYVRRo5eCJh95pIqbvb8dFaz_FRxbTdBYobFeJDA/edit?usp=sharing RP is fun, fighting is tough but managable. But I have reached the point where im thinking on how to gear him. This : https://docs....
- Tue Jul 17, 2018 2:59 pm
- Forum: Questions & Answers
- Topic: RPR rating
- Replies: 10
- Views: 2205
Re: RPR rating
Hm. I merged my CD-keys, got access to all my chars. But a lower RPR rating. And no message about it being lowered at any point. I only suspected the EE change, because my trial account on beamdog had a 10 rpr.
- Tue Jul 17, 2018 1:55 pm
- Forum: Questions & Answers
- Topic: RPR rating
- Replies: 10
- Views: 2205
RPR rating
Quick question to the wiser folk, it has been on my mind a lot lately. Since the change to EE (I had a trial account with beamdog) my RPR is 10... Before it was higher, and I am unsure why it changed and stayed the way it is. I usually play a lot, either with them bearded little folk upstairs or in ...
- Mon Jul 16, 2018 5:38 pm
- Forum: Questions & Answers
- Topic: Gearing a warlokc
- Replies: 3
- Views: 809
Re: Gearing a warlokc
Well. But without dipping into some ther class...what would i need Cha for?
- Mon Jul 16, 2018 3:58 pm
- Forum: Questions & Answers
- Topic: Gearing a warlokc
- Replies: 3
- Views: 809
Gearing a warlokc
Howdi y'all!
So, what gear would be the best for a warlock? Im thinking some kind of weapon with nice attack bonus (adds onto the ranged touch), shield leatherarmor and all stat boni on con and dex?
Is there a reason to go con and cha?
Thanks for the tips!
So, what gear would be the best for a warlock? Im thinking some kind of weapon with nice attack bonus (adds onto the ranged touch), shield leatherarmor and all stat boni on con and dex?
Is there a reason to go con and cha?
Thanks for the tips!
- Wed Jul 11, 2018 9:28 am
- Forum: Questions & Answers
- Topic: Tribal cooldown
- Replies: 4
- Views: 1067
Re: Tribal cooldown
Hm. Tried around a bit. The summon cooldown work, when I stay online. When I crash or disconnect without the timer resetting, It does not refresh.
- Wed Jul 11, 2018 7:00 am
- Forum: Questions & Answers
- Topic: Tribal cooldown
- Replies: 4
- Views: 1067
Tribal cooldown
Gday!
I have just started a tribal barbarian and noticed, that the Summoning of my lads (Rage-feat), doesnt refresh, I have to rest to summon them again.
The wiki states it should refresh in 6 min.
So...am I wrong or the Wiki...Or is it a bug?
Thanks for the help!
I have just started a tribal barbarian and noticed, that the Summoning of my lads (Rage-feat), doesnt refresh, I have to rest to summon them again.
The wiki states it should refresh in 6 min.
So...am I wrong or the Wiki...Or is it a bug?
Thanks for the help!
- Mon Jun 04, 2018 1:09 pm
- Forum: Closed Bug Reports
- Topic: Accounts not linked
- Replies: 1
- Views: 495
Accounts not linked
Greetings y'all. I recently aquired a maddening virus and had to completly reset my PC, loosing my cd-key. I recovered one nwncdkey.ini from a secondary device and threw it in the correct documents folder. Now, when I start NWN from Steam my characters are gone... Possibly (though not probably) it i...