Search found 487 matches
- Tue Apr 02, 2024 2:06 pm
- Forum: Feedback
- Topic: Hemomancer (Create Blood Homunculus)Feedback
- Replies: 6
- Views: 488
Re: Hemomancer (Create Blood Homunculus)Feedback
I think it'd be neat if there was a sort of "blood clone" option. Since it gets bonuses based on the Transmutation focus, say if someone has Greater Spell Focus Transmutation it looks more like a body double, not unlike the Epic Illusion Focus ability, but with blood. It supposed to get bonuses fro...
- Fri Mar 29, 2024 1:03 am
- Forum: Feedback
- Topic: Despair in Hemomancy
- Replies: 16
- Views: 1159
Re: Despair in Hemomancy
Common comment on overpowered casters, they are not op, they just more fun than wizard! (Me remembering this comment in my warlock too good thread :D ) Being more fun does not mean they are overpowered. It just means they are more fun. You don't need to critically manage your rest bar etc etc etc. ...
- Sat Mar 23, 2024 12:11 pm
- Forum: Feedback
- Topic: Despair in Hemomancy
- Replies: 16
- Views: 1159
Re: Despair in Hemomancy
Hemomancers are getting the stick at the moment. I greatly dislike the argument that they are overpowered because their are a lot of them. It's a silly argument. They are simply more fun than a wizard / sorc and despite being weaker than an elementlist they have a better means to get their focus, wh...
- Sat Mar 16, 2024 10:37 pm
- Forum: Bug Forum
- Topic: Blood Homunc - Server Transition
- Replies: 0
- Views: 73
Blood Homunc - Server Transition
When changing server, the Blood Homu doesn't follow and despawns.
Perhaps I am used to Undead and this is just a thing if they aren't companions like Undead become. But I am sure that other summons follow you.
- Sat Mar 16, 2024 9:07 pm
- Forum: Questions & Answers
- Topic: How do you RP a drow?
- Replies: 6
- Views: 349
Re: How do you RP a drow?
Manage your expectations and build up to it over time. You'll likely find that Andunor is not very accomodating to your typical "Big Bads" in the sense that your average Lolthite Drow will not get traction and if you try to pave your path alone, you'll find the remains of many others dug along the w...
- Sat Mar 16, 2024 4:57 pm
- Forum: Bug Forum
- Topic: Necromantic Focus - No Hemomancer
- Replies: 0
- Views: 77
Necromantic Focus - No Hemomancer
https://cdn.discordapp.com/attachments/1135685604097654886/1218602945470402560/image.png?ex=6608436e&is=65f5ce6e&hm=1aa58c38ff606bfeba3fbb20c9e76d6b5c9765a5fca082f2ac7271d5a5a7d944& It may be intended. It may be an oversight? But Hemomancer's are by intention designed to take Necromancy. I feel lik...
- Sat Mar 16, 2024 12:48 pm
- Forum: Feedback
- Topic: Arcane caster balance feedback- wizard cope 2 electric boogaloo
- Replies: 66
- Views: 3993
Re: Arcane caster balance feedback- wizard cope 2 electric boogaloo
I don't want to kick the hornet nest, but this probably will.. Wizards are a Support class . There, I said it. Whilst we wait for the angry responses... This isn't Lord of the Rings, Wizards aren't celestial creatures. In DnD they are a support role, that assist the rest of the party to overcome cha...
- Mon Mar 11, 2024 7:29 pm
- Forum: Questions & Answers
- Topic: Relevel Question
- Replies: 11
- Views: 569
Re: Relevel Question
There is a wiki page with information on this. https://wiki.nwnarelith.com/Character_remake https://cdn.discordapp.com/attachments/1135685604097654886/1216829593168642189/image.png?ex=6601cfde&is=65ef5ade&hm=8bff38a2a0090e9d03a254887e566f9fce2d466b700bf702f3973f5de0c8c935& From the way the rules ar...
- Fri Mar 08, 2024 3:34 pm
- Forum: Feedback
- Topic: Shattered Badlands - Feedback / Bugs
- Replies: 19
- Views: 1564
Re: Shattered Badlands - Feedback / Bugs
These should be addressed for the next reset (well maybe not the first as I couldn't quite tell where that was). Thanks for letting me know. My bad, I should have made it a bit more clear. Here is another screenshot zoomed out with the minimap as well. It is just behind the bridge. https://cdn.disc...
- Thu Mar 07, 2024 6:20 pm
- Forum: Feedback
- Topic: Shattered Badlands - Feedback / Bugs
- Replies: 19
- Views: 1564
Shattered Badlands - Feedback / Bugs
I will always appreciate expansions and additions in the Underdark, it's a delicate little flower that needs subtle touches which the new areas and resources do well. I have found a couple of little bugs though and I'll list them below The large rocks allow spawns inside them, which are untargetable...
- Sun Mar 03, 2024 7:38 pm
- Forum: Bug Forum
- Topic: Vampire Bite - No Bitey
- Replies: 0
- Views: 86
Vampire Bite - No Bitey
Steps to reproduce - Fight an NPC (As a Mage) During the fight press Vampire Bite. Vampire Bite will give the feedback "You prepare yourself to bite on your next melee attack" Break away from casting spell to attack an NPC with a melee attack. Expected result - Bite on your first attack Actual resul...
- Mon Feb 12, 2024 6:44 pm
- Forum: Questions & Answers
- Topic: Using Delevel to get to lower levels and play with friends
- Replies: 5
- Views: 606
Re: Using Delevel to get to lower levels and play with friends
Thanks for the clarification, I guess the solution will be playing on a frozen level with -adventure mode on as suggested. Now I can see how it could become problematic to use relevel this way. If you are getting ahead of your friends, you can always use https://astrolabe.nwnarelith.com/support and...
- Wed Aug 02, 2023 2:51 pm
- Forum: Suggestion Box
- Topic: Concealment > Scry > Disguise
- Replies: 0
- Views: 336
Concealment > Scry > Disguise
Sometimes, I want to be a menace with minimum buffs to focus on RP. But I can't, because my Character is often scried on which no matter how detailed I make my disguise, will automatically reveal me and allow the troops to decend upon me. It a bit deflating to have unique costumes, names and descrip...
- Thu May 18, 2023 12:18 pm
- Forum: Suggestion Box
- Topic: Vampire Bite - Consent Dialog and Auto-Success on immobilised
- Replies: 0
- Views: 173
Vampire Bite - Consent Dialog and Auto-Success on immobilised
Currently. For a Vampire PC to bite another PC we have two options. We can use the toggle "Vampire Bite" which on your next successful melee hit will bite them. This is great, unless you are an Archer or a Mage and you do not have the Melee AB to actually bite most things. Even things you have immob...
- Mon Jan 16, 2023 6:51 pm
- Forum: Suggestion Box
- Topic: Vampire Thralls - Blood %
- Replies: 0
- Views: 258
Vampire Thralls - Blood %
Vampires can recruit other characters as their thralls by feeding them a portion of their immortal blood. This confers physical improvements to the thrall, as such: First feeding in 24 hours: +1 con Second feeding in 24 hours: +1 con Third feeding in 24 hours: +1 con Fourth feeding in 24 hours: +1 ...
- Thu Jan 05, 2023 5:17 pm
- Forum: Feedback
- Topic: Vampire Update
- Replies: 4
- Views: 505
Vampire Update
Honestly. I am not feeling the Vampire update. Whilst the loss of damage makes sense, the lack of clarity in what the penalties are, when they are applied etc makes it a bit... *Sigh* Does it mean we loose regen faster, soft stats faster? As the reduction of Regeneration, and the loss of soft stats ...
- Sun Dec 04, 2022 7:13 pm
- Forum: Bug Forum
- Topic: Vampire Gaseous Form - Still Attacked to Death
- Replies: 0
- Views: 206
Vampire Gaseous Form - Still Attacked to Death
Intended - Once per day, upon death, the vampire will instead enter a gaseous form for twelve seconds. This form confers immunity to damage and an inability to attack for the duration of the effect. They will be at 1HP when the effect ends. (Activation of this form is separate from the Godsave timer...
- Tue Feb 15, 2022 5:09 pm
- Forum: Feedback
- Topic: The Underdark - My Feedback on a few things
- Replies: 47
- Views: 5118
Re: The Underdark - My Feedback on a few things
Whether they are disguised or not, my Character approaches individuals they are not familiar with to discern whether or not that individual is a potential issue. Yes, at this point they are familiar with all of the individuals that visit the Hub in my timezone and if they are not familiar, they ask...
- Wed Feb 09, 2022 7:57 pm
- Forum: Closed Bug Reports
- Topic: Spellsword - Can't cast spells.
- Replies: 1
- Views: 341
Spellsword - Can't cast spells.
I was having some fun in the arena when I noticed a bug. My spellsword cannot cast in PvP, when next to another Character. Or at least, it couldn't during these PvP's. It would start the spell and then stop, part way through. Not Arcane Spell Failure, just cancel the action. For context, I had used ...
- Wed Feb 09, 2022 12:59 am
- Forum: Feedback
- Topic: Sequencer feedback thread
- Replies: 5
- Views: 738
Re: Sequencer feedback thread
I like the sequencer thing. My only complaint is I think a 10 minute CD between uses of the sequencer seems rather heavy. I figured the idea of the cool down was to prevent people from having 20+ staves and doing some crazy stuff, but I feel the 10 minute CD is a little harsh for this. Just having ...
- Tue Feb 08, 2022 11:55 pm
- Forum: Feedback
- Topic: Summons and Familiars - Why don't they just do as they are told?
- Replies: 6
- Views: 754
Re: Summons and Familiars - Why don't they just do as they are told?
I highly recommend utilizing the Associate tool to command your familiars and summons around. It's -so- much easier when you can control the exact formation and positioning of your summons. Even with the Associate tool. My familiar will still suicide, I just want it to stand out the way.. But NO. I...
- Tue Feb 08, 2022 11:54 pm
- Forum: Feedback
- Topic: Spellsword's 4th APR
- Replies: 3
- Views: 545
Re: Spellsword's 4th APR
Elemental Strike is an actionless attack. And it's also inconsistant, somestimes it eats an APR, some times it doesnt and sometimes when hasted it eats 2 APR and sometimes when hasted, with Truestrike, it eats 3 APR.
- Tue Feb 08, 2022 11:29 pm
- Forum: Feedback
- Topic: Summons and Familiars - Why don't they just do as they are told?
- Replies: 6
- Views: 754
Summons and Familiars - Why don't they just do as they are told?
The AI of Summons is very, very frustrating.. They simply do not follow the commonds given to them via the instruction panel. Often resulting in some rediculous players or deaths of Familiar's and Summons. At the very least, when you press "Hold Position" they shouldn't move, at all.. NEVER.. Not un...
- Tue Feb 08, 2022 10:41 pm
- Forum: Feedback
- Topic: Spellsword's 4th APR
- Replies: 3
- Views: 545
Spellsword's 4th APR
The 4th APR of the SS doesn't work that well.
If you use your Elemental Strike you drop down to 3APR, if you use Haste you don't gain an additional APR at times and if you use your Elemental Strike, can still drop down to 3APR
If you use your Elemental Strike you drop down to 3APR, if you use Haste you don't gain an additional APR at times and if you use your Elemental Strike, can still drop down to 3APR
- Tue Feb 08, 2022 8:10 pm
- Forum: Feedback
- Topic: Spellsword Imbue Weapon
- Replies: 6
- Views: 761
Re: Spellsword Imbue Weapon
I've done quite a bit of investigation since this is obviously unintended. Found a likely solution/workaround that should go live in a reset or two. Depending on script order, it'll either work automatically or at least let characters reactivate all imbues on their equipment by re-equipping one ite...