Search found 673 matches
- Thu Dec 06, 2018 10:06 am
- Forum: Feedback
- Topic: a neutral feedback thread for possible class hak
- Replies: 28
- Views: 6263
Re: a neutral feedback thread for possible class hak
But in every definition of BG i could find says they are known as anti-paladins though. And as i said before,sure paladins and BG's are mechanically different but i see that as a good thing. EDIT:Just finished reading that and the NWN/Arelith BG actually has a lot of that already (not disease immuni...
Re: Irongron
I was about to see if this was already made because Irongron truly deserves it,not only because of this suggestions thing but for everything. Cheers!
- Sun Dec 02, 2018 5:29 am
- Forum: Feedback
- Topic: a neutral feedback thread for possible class hak
- Replies: 28
- Views: 6263
Re: a neutral feedback thread for possible class hak
I said this before on another thread and will share it here,evil paladins should not be a thing imho because through lore BG's are evil paladins already,their classses are different but it makes sense,those devoted to the power of darkness getting different powers thand those devoted to the power of...
- Sun Dec 02, 2018 5:11 am
- Forum: Rejected Suggestions
- Topic: Give Option for Paladins to be Lawful Neutral
- Replies: 1
- Views: 987
Give Option for Paladins to be Lawful Neutral
So basically give the option for Paladins to get Lawful Neutral as an alignement like the Oath of Vengeance ones from the 5th edition. Nothing else would have to be changed mechanically as they should still thrive to do good,through their...unusual methods,so Lawful Neutral paladins would still get ...
- Sun Dec 02, 2018 4:44 am
- Forum: Feedback
- Topic: Class Themes
- Replies: 23
- Views: 5309
Re: Class Themes
Yeah, evil alignments for paladins are already accounted for anyways, in the way that the classes are setup at the moment. Blackguard fills that role, and it has an any Evil requirement. That's why it seems to make sense that Paladin requirements would be an any Good. Blackguard is a very different...
- Fri Nov 30, 2018 2:36 am
- Forum: Feedback
- Topic: Class Themes
- Replies: 23
- Views: 5309
Re: Class Themes
Paladins always follow a strict code so they need to be Lawful imho. Opening up paladins to be Lawful Neutral or Lawful Good would definetly open interesting RP and let people do paladin characters that have some...doubtful methods without much of a worry.Wich i like as a concept really,Oath of Veng...
- Thu Nov 29, 2018 1:33 am
- Forum: Rejected Suggestions
- Topic: Make it so Notebooks can be copied on thr Printing Press
- Replies: 1
- Views: 985
Make it so Notebooks can be copied on thr Printing Press
So could this happen please?I don't get why they would be forbidden unless mechanically impossible to copy
- Wed Nov 28, 2018 1:44 pm
- Forum: General Reference & Information
- Topic: 16 Personalities | Alignment Compendium
- Replies: 37
- Views: 12387
Re: 16 Personalities | Alignment Compendium
Personality i thought Arcavius would get: "Protagonist" ENFJ (-A/-T) Personality Arcavius got from the results: "Consul" ESFJ (-A/-T) Strengths: -Strong Practical Skills -Strong Sense of Duty -Very Loyal -Sensitive and Warm Weaknesses: -Worried about Their Social Status -Inflexible -Reluctant to Inn...
- Thu Nov 22, 2018 11:56 pm
- Forum: Feedback
- Topic: Paladins and Alignment
- Replies: 67
- Views: 14352
Re: Paladins and Alignment
If someone is very clearly breaking the be good part of a Paladin just report it.I do agree with the side that sometimes a few paladin players/characters step over the line. But many of the examples given a paladin can actually do,here,taken from the Arelith wiki itself: "What the paladin must do in...
- Wed Nov 21, 2018 2:27 pm
- Forum: The Slanty Shanty
- Topic: Hacks!
- Replies: 36
- Views: 8847
Re: Hacks!
There is nothing to worry about guys,the team wouldn't add stuff that looks out of place. Trust the Arelith team!
- Wed Nov 21, 2018 12:17 pm
- Forum: Questions & Answers
- Topic: How NOT to die on big PvE events/Hard Epic Dungeons
- Replies: 13
- Views: 3026
Re: How NOT to die on big PvE events/Hard Epic Dungeons
These are all very helpful!Some tips already do,but others i had no idea so thanks for pointing them out guys! (For example everytime i started doing bad or got unlucky with the enemy rolls,i would try to step away from my party to a more "secure" place to heal and rebuff but it seems it's better i ...
- Wed Nov 21, 2018 4:16 am
- Forum: Questions & Answers
- Topic: How NOT to die on big PvE events/Hard Epic Dungeons
- Replies: 13
- Views: 3026
How NOT to die on big PvE events/Hard Epic Dungeons
So i am asking this because i feel like either NWN hates me,or i am missing something from it,i hope it's the second one. Throughout my Character's life he participated on many PvE events or went to a higher level dungeon with a strong enough party. And on almost all of them he died,i was thought it...
- Fri Nov 16, 2018 12:55 pm
- Forum: Feedback
- Topic: The Grind Ecconomy:
- Replies: 28
- Views: 7272
Re: The Grind Ecconomy:
Me for example,i've been saving up for adamantine gear with my character wich returned for one IRL month now but had 0 on his account.I have 2-4 hours to play,most of the time i gotta choose between RP or "grinding",when i do choose grinding i go for: Wich way i have more fun? Grouping with people W...
- Fri Nov 16, 2018 12:39 pm
- Forum: Feedback
- Topic: The Grind Ecconomy:
- Replies: 28
- Views: 7272
Re: The Grind Ecconomy:
The point of this is to lower the feel of grind...leveling with a group feels better than alone,plus it leads to RP as long as you don't adventure with the characters silently. Increasing both the money along with the xp (as it already happens with xp) in groups encourages grouping and indirectly RP...
- Tue Nov 13, 2018 7:50 pm
- Forum: The Slanty Shanty
- Topic: Star Wars: Legends of the Old Republic
- Replies: 34
- Views: 9298
Re: Star Wars: Legends of the Old Republic
I'll definetly check this out but unfortunately won't stick around,have too much to do already and am invested on Arelith atm on my free time I really like the leveling concept
- Tue Nov 13, 2018 1:02 pm
- Forum: Feedback
- Topic: The Grind Ecconomy:
- Replies: 28
- Views: 7272
Re: The Grind Ecconomy:
I don't really think there's much of a need for a gold increase - if anything, gold is far too easy to generate presently. I can pretty easily generate about a million gold in just over a week, only grinding for an hour or two every day, in epic level areas. We're talking about when it comes to par...
- Mon Nov 12, 2018 12:42 pm
- Forum: Feedback
- Topic: The Grind Ecconomy:
- Replies: 28
- Views: 7272
Re: The Grind Ecconomy:
I find it sad this died down ;-; Anyways i noticed the same thing again. I leveled with another character yesterday,with 1-2 hours leveling with them on epic areas that my character can't solo and i got a little less in terms of Gold than a 45 min leveling i do with my character in an easier area (o...
- Mon Nov 12, 2018 12:24 pm
- Forum: The Slanty Shanty
- Topic: Are temporary shops reliable in a reset?
- Replies: 20
- Views: 5854
Re: Are temporary shops reliable in a reset?
I said leaving a note or something similar,like waiting the owner around to RP about it like giving it back for a price,etc.. ;) Anything that would at least let your character know what happened and produce RP. But it's not a rule,just some "polite" way to go about that i guess,OOC courtesy. Nothin...
- Mon Nov 12, 2018 4:20 am
- Forum: The Slanty Shanty
- Topic: Are temporary shops reliable in a reset?
- Replies: 20
- Views: 5854
Re: Are temporary shops reliable in a reset?
I mean OOC'ly speaking it would be "polite" RP i guess to at least leave a IC note saying something like "Whoever wass selling on this shop,you just got robbed loser!" or something similar,but not that they *have* to do that,plus it doesn't break the one item per 24 hours rule since during that time...
- Sun Nov 11, 2018 3:19 am
- Forum: The Slanty Shanty
- Topic: Hacks!
- Replies: 36
- Views: 8847
Re: Hacks!
The plan since last i've seen is have a part of the server with Haks and that the Haks would be used but within reason nothing too much game changing,that might have changed though.It was put on halt for the EE transition But yeah,the team seems to be waiting for the IG tool that downloads automatic...
- Fri Nov 09, 2018 1:19 pm
- Forum: Questions & Answers
- Topic: Improved expertise.
- Replies: 32
- Views: 6967
Re: Improved expertise.
1) Is Expertise in the "dodge" category of AC within NWN? Because it should be per D&D rules which NWN is based. 2) Is "Dodge" denied during the above-cited "Hold" or "frozen" conditions within NWN? Because it should be. 3) In an even playing field, you either get to keep your Dodge category or you...
- Thu Nov 08, 2018 8:33 pm
- Forum: The Slanty Shanty
- Topic: Aielund Saga vs Swordflight
- Replies: 2
- Views: 1321
Aielund Saga vs Swordflight
Hi guys,so i decided to play some user modules for when i want to play NWN but don't have enough time to play Arelith.
I've come between these two,i will definetly try both but i want to know (if anyone here played both) wich one you think is best? So i start with that one
I've come between these two,i will definetly try both but i want to know (if anyone here played both) wich one you think is best? So i start with that one
- Wed Nov 07, 2018 7:46 pm
- Forum: Questions & Answers
- Topic: Beamdog Enhanced Textures on Steam Workshop
- Replies: 2
- Views: 1227
Re: Beamdog Enhanced Textures on Steam Workshop
Alright,time for me to test out then
- Wed Nov 07, 2018 4:38 pm
- Forum: Questions & Answers
- Topic: Beamdog Enhanced Textures on Steam Workshop
- Replies: 2
- Views: 1227
Beamdog Enhanced Textures on Steam Workshop
So did anyone here download stuff like this from the workshop? https://steamcommunity.com/sharedfiles/ ... 1463126402
Is it cool? Also,does it affect performance much? My PC is unfotunately a potato so that's important to know.
Is it cool? Also,does it affect performance much? My PC is unfotunately a potato so that's important to know.
- Wed Nov 07, 2018 4:34 pm
- Forum: Rejected Suggestions
- Topic: Being able to hire NPC guards for big quarters
- Replies: 1
- Views: 1174
Being able to hire NPC guards for big quarters
So i've thought of something,why not add the option to hire generic NPC guards for the big quarters (Basically the ones that have around 40-60 fixtures space or more just for themselves) at the cost of a higher price on your rent? You can even choose how many guards you want each one adding more to ...