Search found 673 matches

by Cybernet21
Thu Dec 06, 2018 10:06 am
Forum: Feedback
Topic: a neutral feedback thread for possible class hak
Replies: 28
Views: 6221

Re: a neutral feedback thread for possible class hak

But in every definition of BG i could find says they are known as anti-paladins though. And as i said before,sure paladins and BG's are mechanically different but i see that as a good thing. EDIT:Just finished reading that and the NWN/Arelith BG actually has a lot of that already (not disease immuni...
by Cybernet21
Thu Dec 06, 2018 2:48 am
Forum: Kudos
Topic: Irongron
Replies: 22
Views: 4675

Re: Irongron

I was about to see if this was already made because Irongron truly deserves it,not only because of this suggestions thing but for everything. Cheers!
by Cybernet21
Sun Dec 02, 2018 5:29 am
Forum: Feedback
Topic: a neutral feedback thread for possible class hak
Replies: 28
Views: 6221

Re: a neutral feedback thread for possible class hak

I said this before on another thread and will share it here,evil paladins should not be a thing imho because through lore BG's are evil paladins already,their classses are different but it makes sense,those devoted to the power of darkness getting different powers thand those devoted to the power of...
by Cybernet21
Sun Dec 02, 2018 5:11 am
Forum: Rejected Suggestions
Topic: Give Option for Paladins to be Lawful Neutral
Replies: 1
Views: 981

Give Option for Paladins to be Lawful Neutral

So basically give the option for Paladins to get Lawful Neutral as an alignement like the Oath of Vengeance ones from the 5th edition. Nothing else would have to be changed mechanically as they should still thrive to do good,through their...unusual methods,so Lawful Neutral paladins would still get ...
by Cybernet21
Sun Dec 02, 2018 4:44 am
Forum: Feedback
Topic: Class Themes
Replies: 23
Views: 5264

Re: Class Themes

Yeah, evil alignments for paladins are already accounted for anyways, in the way that the classes are setup at the moment. Blackguard fills that role, and it has an any Evil requirement. That's why it seems to make sense that Paladin requirements would be an any Good. Blackguard is a very different...
by Cybernet21
Fri Nov 30, 2018 2:36 am
Forum: Feedback
Topic: Class Themes
Replies: 23
Views: 5264

Re: Class Themes

Paladins always follow a strict code so they need to be Lawful imho. Opening up paladins to be Lawful Neutral or Lawful Good would definetly open interesting RP and let people do paladin characters that have some...doubtful methods without much of a worry.Wich i like as a concept really,Oath of Veng...
by Cybernet21
Thu Nov 29, 2018 1:33 am
Forum: Rejected Suggestions
Topic: Make it so Notebooks can be copied on thr Printing Press
Replies: 1
Views: 978

Make it so Notebooks can be copied on thr Printing Press

So could this happen please?I don't get why they would be forbidden unless mechanically impossible to copy
by Cybernet21
Wed Nov 28, 2018 1:44 pm
Forum: General Reference & Information
Topic: 16 Personalities | Alignment Compendium
Replies: 37
Views: 12296

Re: 16 Personalities | Alignment Compendium

Personality i thought Arcavius would get: "Protagonist" ENFJ (-A/-T) Personality Arcavius got from the results: "Consul" ESFJ (-A/-T) Strengths: -Strong Practical Skills -Strong Sense of Duty -Very Loyal -Sensitive and Warm Weaknesses: -Worried about Their Social Status -Inflexible -Reluctant to Inn...
by Cybernet21
Thu Nov 22, 2018 11:56 pm
Forum: Feedback
Topic: Paladins and Alignment
Replies: 67
Views: 14309

Re: Paladins and Alignment

If someone is very clearly breaking the be good part of a Paladin just report it.I do agree with the side that sometimes a few paladin players/characters step over the line. But many of the examples given a paladin can actually do,here,taken from the Arelith wiki itself: "What the paladin must do in...
by Cybernet21
Wed Nov 21, 2018 2:27 pm
Forum: The Slanty Shanty
Topic: Hacks!
Replies: 36
Views: 8793

Re: Hacks!

There is nothing to worry about guys,the team wouldn't add stuff that looks out of place. Trust the Arelith team! ;)
by Cybernet21
Wed Nov 21, 2018 12:17 pm
Forum: Questions & Answers
Topic: How NOT to die on big PvE events/Hard Epic Dungeons
Replies: 13
Views: 3012

Re: How NOT to die on big PvE events/Hard Epic Dungeons

These are all very helpful!Some tips already do,but others i had no idea so thanks for pointing them out guys! (For example everytime i started doing bad or got unlucky with the enemy rolls,i would try to step away from my party to a more "secure" place to heal and rebuff but it seems it's better i ...
by Cybernet21
Wed Nov 21, 2018 4:16 am
Forum: Questions & Answers
Topic: How NOT to die on big PvE events/Hard Epic Dungeons
Replies: 13
Views: 3012

How NOT to die on big PvE events/Hard Epic Dungeons

So i am asking this because i feel like either NWN hates me,or i am missing something from it,i hope it's the second one. Throughout my Character's life he participated on many PvE events or went to a higher level dungeon with a strong enough party. And on almost all of them he died,i was thought it...
by Cybernet21
Fri Nov 16, 2018 12:55 pm
Forum: Feedback
Topic: The Grind Ecconomy:
Replies: 28
Views: 7220

Re: The Grind Ecconomy:

Me for example,i've been saving up for adamantine gear with my character wich returned for one IRL month now but had 0 on his account.I have 2-4 hours to play,most of the time i gotta choose between RP or "grinding",when i do choose grinding i go for: Wich way i have more fun? Grouping with people W...
by Cybernet21
Fri Nov 16, 2018 12:39 pm
Forum: Feedback
Topic: The Grind Ecconomy:
Replies: 28
Views: 7220

Re: The Grind Ecconomy:

The point of this is to lower the feel of grind...leveling with a group feels better than alone,plus it leads to RP as long as you don't adventure with the characters silently. Increasing both the money along with the xp (as it already happens with xp) in groups encourages grouping and indirectly RP...
by Cybernet21
Tue Nov 13, 2018 7:50 pm
Forum: The Slanty Shanty
Topic: Star Wars: Legends of the Old Republic
Replies: 34
Views: 9233

Re: Star Wars: Legends of the Old Republic

I'll definetly check this out but unfortunately won't stick around,have too much to do already and am invested on Arelith atm on my free time :lol: I really like the leveling concept
by Cybernet21
Tue Nov 13, 2018 1:02 pm
Forum: Feedback
Topic: The Grind Ecconomy:
Replies: 28
Views: 7220

Re: The Grind Ecconomy:

I don't really think there's much of a need for a gold increase - if anything, gold is far too easy to generate presently. I can pretty easily generate about a million gold in just over a week, only grinding for an hour or two every day, in epic level areas. We're talking about when it comes to par...
by Cybernet21
Mon Nov 12, 2018 12:42 pm
Forum: Feedback
Topic: The Grind Ecconomy:
Replies: 28
Views: 7220

Re: The Grind Ecconomy:

I find it sad this died down ;-; Anyways i noticed the same thing again. I leveled with another character yesterday,with 1-2 hours leveling with them on epic areas that my character can't solo and i got a little less in terms of Gold than a 45 min leveling i do with my character in an easier area (o...
by Cybernet21
Mon Nov 12, 2018 12:24 pm
Forum: The Slanty Shanty
Topic: Are temporary shops reliable in a reset?
Replies: 20
Views: 5823

Re: Are temporary shops reliable in a reset?

I said leaving a note or something similar,like waiting the owner around to RP about it like giving it back for a price,etc.. ;) Anything that would at least let your character know what happened and produce RP. But it's not a rule,just some "polite" way to go about that i guess,OOC courtesy. Nothin...
by Cybernet21
Mon Nov 12, 2018 4:20 am
Forum: The Slanty Shanty
Topic: Are temporary shops reliable in a reset?
Replies: 20
Views: 5823

Re: Are temporary shops reliable in a reset?

I mean OOC'ly speaking it would be "polite" RP i guess to at least leave a IC note saying something like "Whoever wass selling on this shop,you just got robbed loser!" or something similar,but not that they *have* to do that,plus it doesn't break the one item per 24 hours rule since during that time...
by Cybernet21
Sun Nov 11, 2018 3:19 am
Forum: The Slanty Shanty
Topic: Hacks!
Replies: 36
Views: 8793

Re: Hacks!

The plan since last i've seen is have a part of the server with Haks and that the Haks would be used but within reason nothing too much game changing,that might have changed though.It was put on halt for the EE transition But yeah,the team seems to be waiting for the IG tool that downloads automatic...
by Cybernet21
Fri Nov 09, 2018 1:19 pm
Forum: Questions & Answers
Topic: Improved expertise.
Replies: 32
Views: 6947

Re: Improved expertise.

1) Is Expertise in the "dodge" category of AC within NWN? Because it should be per D&D rules which NWN is based. 2) Is "Dodge" denied during the above-cited "Hold" or "frozen" conditions within NWN? Because it should be. 3) In an even playing field, you either get to keep your Dodge category or you...
by Cybernet21
Thu Nov 08, 2018 8:33 pm
Forum: The Slanty Shanty
Topic: Aielund Saga vs Swordflight
Replies: 2
Views: 1317

Aielund Saga vs Swordflight

Hi guys,so i decided to play some user modules for when i want to play NWN but don't have enough time to play Arelith.

I've come between these two,i will definetly try both but i want to know (if anyone here played both) wich one you think is best? So i start with that one :D
by Cybernet21
Wed Nov 07, 2018 7:46 pm
Forum: Questions & Answers
Topic: Beamdog Enhanced Textures on Steam Workshop
Replies: 2
Views: 1224

Re: Beamdog Enhanced Textures on Steam Workshop

Alright,time for me to test out then
by Cybernet21
Wed Nov 07, 2018 4:38 pm
Forum: Questions & Answers
Topic: Beamdog Enhanced Textures on Steam Workshop
Replies: 2
Views: 1224

Beamdog Enhanced Textures on Steam Workshop

So did anyone here download stuff like this from the workshop? https://steamcommunity.com/sharedfiles/ ... 1463126402

Is it cool? Also,does it affect performance much? My PC is unfotunately a potato so that's important to know.
by Cybernet21
Wed Nov 07, 2018 4:34 pm
Forum: Rejected Suggestions
Topic: Being able to hire NPC guards for big quarters
Replies: 1
Views: 1165

Being able to hire NPC guards for big quarters

So i've thought of something,why not add the option to hire generic NPC guards for the big quarters (Basically the ones that have around 40-60 fixtures space or more just for themselves) at the cost of a higher price on your rent? You can even choose how many guards you want each one adding more to ...