Search found 168 matches

by DM Symphony
Sat Jun 24, 2023 9:12 pm
Forum: The Talent Show
Topic: Tabard Theater 27-hour Livestream
Replies: 0
Views: 1626

Tabard Theater 27-hour Livestream

Hello everyone, long time no talk. I haven't been around much in the last year, I stopped working for Beamdog in the summer of 2021, and got hired by a local theater company as a music-focused sound engineer last summer, and was promoted to Technical Director after a few months. I've been in the the...
by DM Symphony
Sun May 23, 2021 5:14 am
Forum: Closed Bug Reports
Topic: I apear to be RPing a small sun....
Replies: 8
Views: 1348

Re: I apear to be RPing a small sun....

I had the exact same issue. I included steps on how to fix it in my topic. https://forum.nwnarelith.com/viewtopic.php?f=12&t=33638 -Unsubscribe to any Arelith related mods in the workshop, then resubscribe after updating nwn. As per my post, this workshop item is now compatible with 8193.23, which ...
by DM Symphony
Sun May 23, 2021 3:55 am
Forum: Closed Bug Reports
Topic: MY EYES! | Warlock/Monk Glow Effect
Replies: 9
Views: 1491

Re: MY EYES! | Warlock/Monk Glow Effect

This is a bug, the eye color pixels will not render in front of the PC pixels. They will render in front of anything else, when using General Shader Qualities other than Minimum, which will disable the new feature that is causing them to disappear. It's been identified by Beamdog, and will be fixed ...
by DM Symphony
Sat May 22, 2021 11:10 pm
Forum: The Talent Show
Topic: The Creature, immersive audio play
Replies: 2
Views: 1101

The Creature, immersive audio play

Hey folks, I haven't been as active in NWNSpace and Discord etc. recently, due to salvaging what started as a small side theater gig into a professional product. I am primarily a sound and lighting designer/operator in teh rl, so the recent world events have been pretty devastating for the live perf...
by DM Symphony
Sat May 22, 2021 10:41 pm
Forum: The Slanty Shanty
Topic: Failed to Cache Manifest: Unable to open database file
Replies: 3
Views: 718

Re: Failed to Cache Manifest: Unable to open database file

Ian, This sounds like a problem with SQL using your nwsync folder to download and store the server content. This could be because of the paths in your new laptop having SQL unfriendly characters, like if your Windows user name has an å or a é or a ∆ or a variety of other characters. Some antivirus a...
by DM Symphony
Sat May 22, 2021 10:10 pm
Forum: Closed Bug Reports
Topic: I apear to be RPing a small sun....
Replies: 8
Views: 1348

Re: I apear to be RPing a small sun....

To Whom It May Concern, I have updated my 3 year old HDR Contrast shader so that instead of working with all game versions except for 8193.23, it now does not work for any game versions except for 8193.23. If you are experiencing this issue now, and have not updated, you will want to unsubscribe or ...
by DM Symphony
Mon Jan 27, 2020 2:26 am
Forum: Closed Bug Reports
Topic: NWN crashes on area load
Replies: 12
Views: 1826

Re: NWN crashes on area load

I have the same thing quite often on my dm avatar. Nothing at all helps so I need to switch avatar until all reset. As far as I can tell it is random, and unrelated to specific areas. Definitely troubling to hear it happening to players too, but this isn't something for our forums. You need to get ...
by DM Symphony
Tue Oct 15, 2019 8:14 am
Forum: Closed Bug Reports
Topic: Android ar_changes.hak missing textures
Replies: 2
Views: 971

Re: Android ar_changes.hak missing textures

Hello Simon, I almost missed this. Those haks are overrides that I made for the server and not directly related to the current server haks. They contain things like colored quivers, cloaks on horses, and the shadow plane shaders, and everything in them was possible and optional before the server hak...
by DM Symphony
Sat Oct 05, 2019 7:47 am
Forum: Closed Bug Reports
Topic: Shadow horseman
Replies: 2
Views: 1012

Re: Shadow horseman

This is a bug that shows up every so often with tail/phenotype mismatches, that the NWN community decided to start calling "Horse Hat" about 12 years ago. It sounds like phenotypes aren't included in shadow-clones, this could probably be tested with a "Large" phenotype shadowdancer or wizard/sorcerer.
by DM Symphony
Wed Oct 02, 2019 8:15 am
Forum: Closed Bug Reports
Topic: Vanishing Cloaks on Horseback
Replies: 4
Views: 1093

Re: Vanishing Cloaks on Horseback

This should be fixed now.
by DM Symphony
Wed Oct 02, 2019 12:55 am
Forum: Closed Bug Reports
Topic: Vanishing Cloaks on Horseback
Replies: 4
Views: 1093

Re: Vanishing Cloaks on Horseback

Hello Xarge. In NWN cloaks for horseback riders are invisible because the people that made the horses and cloaks never made cloak animations for horseback riding. I made a small hacky fix and put it in last summer to allow them to render, but, right now I’m remaking all of the cloaks in the game to ...
by DM Symphony
Wed Oct 02, 2019 12:52 am
Forum: Closed Bug Reports
Topic: New shader issue
Replies: 5
Views: 1314

Re: New shader issue

Hey Chris,

Working on this and some problems with robe colors too while I’m actually fixing a prevalent memory leak. Should be resolved later today, don’t worry about reinstalling overrides and such yet.
by DM Symphony
Tue Oct 01, 2019 3:52 am
Forum: Closed Bug Reports
Topic: New shader issue
Replies: 5
Views: 1314

Re: New shader issue

Hello Chris, Last night I made an update to cloaks in the Arelith Changes Workshop Item to fix some cloak problems that were causing the game to crash, and may have accidentally broken your cloak. Just now I sent another update to it that may have fixed your cloak color, can you tell me if it works ...
by DM Symphony
Tue Oct 01, 2019 3:48 am
Forum: Closed Bug Reports
Topic: Modifying Outfit Colours Doesn't Work
Replies: 10
Views: 2423

Re: Modifying Outfit Colours Doesn't Work

Hey folks, Sorry, I spent a lot of time reworking cloaks and robes yesterday so that they do not contribute to memory issues in NWN, allowing people to play longer hopefully without as many "no dmp" crashes, "area transition" crashes (loading lots of stuff with compromised memory), and more. The clo...
by DM Symphony
Wed Sep 18, 2019 12:07 pm
Forum: Questions & Answers
Topic: NWN Portrait unlocker override disabled?
Replies: 11
Views: 1716

Re: NWN Portrait unlocker override disabled?

A problem with a server using custom content is that their content overwrites yours. In this case, the portraits.2da you had in override overwrote the vanilla portraits.2da, and then Arelith's portraits.2da overwrote your override. This is because the Arelith devs added new creatures and placeables ...
by DM Symphony
Wed Sep 18, 2019 11:58 am
Forum: Closed Bug Reports
Topic: Arelith Specific Feats being Added Outside Arelith
Replies: 1
Views: 600

Re: Arelith Specific Feats being Added Outside Arelith

This is a bug in 8186 where NWsync'd in files persist until you close the game. This often causes crashes when switching servers, but, if you survive joining the server, you will still have a lot of your Arelith custom content loaded. To prevent this, exit out of NWN completely after playing on NWsy...
by DM Symphony
Wed Sep 18, 2019 11:53 am
Forum: Questions & Answers
Topic: How do I manually install the haks?
Replies: 3
Views: 872

Re: How do I manually install the haks?

Yes, this conversation is about those overrides, and not about the haks the server is distributing through NWsync (at which point they are no longer .hak files anyways) These ARE .hak files, which is an NWN resource container, in this case containing files used as overrides. This is more solid and r...
by DM Symphony
Mon Sep 16, 2019 12:49 pm
Forum: Questions & Answers
Topic: How do I manually install the haks?
Replies: 3
Views: 872

Re: How do I manually install the haks?

There are brief installation instructions on the vault page. I recommend reading the link posted to the Beamdog forums about patch haks. More thorough instructions, if needed, are posted here in the Arelith forums in my stickied post. http://forum.arelith.com/viewtopic.php?f=18&t=17682#p165255 Scrol...
by DM Symphony
Tue Sep 03, 2019 6:22 am
Forum: Feedback
Topic: Arelith Overrides
Replies: 7
Views: 1607

Re: Arelith Overrides

This is the reason that the neverwinter vault page, linked to in the Steam item, has always used .zip compression. While some of the files in the Steam Workshop item have been ported to the server's haks in the new NWsync setup, not all of them have, so, if you were wanting to install them without S...
by DM Symphony
Sat Aug 24, 2019 1:25 am
Forum: Questions & Answers
Topic: Haks on Mobile
Replies: 2
Views: 870

Re: Haks on Mobile

Hello Zekzaer, This is a complicated subject, but, right now only certain types of texture formats work on Mobile. I think Beamdog may have converted the NWN textures over to formats that mobile GPU's anticipate for 3d rendering (They decided to make their own new graphics formats instead of using t...
by DM Symphony
Sun Jul 14, 2019 8:02 pm
Forum: Kudos
Topic: This is Andunor
Replies: 23
Views: 6356

Re: This is Andunor

Would a painting suffice?
by DM Symphony
Sun Dec 23, 2018 1:38 am
Forum: The Slanty Shanty
Topic: CaGUI - Cagus's Alternative GUI
Replies: 16
Views: 4613

Re: CaGUI - Cagus's Alternative GUI

This is great work. You should post it on the vault. Additionally, you should consider putting them into a clean hak so that you can declutter override folders for non-steam users, haks can be loaded like overrides on game-start without needing to be present in the server as mentioned here: https://...
by DM Symphony
Wed Nov 28, 2018 1:08 pm
Forum: The Slanty Shanty
Topic: Haks/Mods: Creatures You'd Like to See
Replies: 35
Views: 8366

Re: Haks/Mods: Creatures You'd Like to See

I think the pluralism is phoenices.
by DM Symphony
Mon Nov 26, 2018 1:41 pm
Forum: The Slanty Shanty
Topic: Haks/Mods - Rollout & Expectations
Replies: 105
Views: 23843

Re: Haks/Mods - Rollout & Expectations

Yes, those are tail-scaled creatures, and therefore do not have any animation scaling (slowing down or speeding up animations based on size given same landspeed travel rate)
by DM Symphony
Sun Nov 25, 2018 11:27 pm
Forum: The Slanty Shanty
Topic: Haks/Mods - Rollout & Expectations
Replies: 105
Views: 23843

Re: Haks/Mods - Rollout & Expectations

Is it possible (with haks) to set something up where you can relevel ENTIRELY? As in, even re-allocate level 1 stat/skills/feats? That would be amazing. Currently you cannot do that without -delete_character'ing and that gets rid of all your bank account, stored items, property, portals, used rewar...